N/A
n/a
Wow! You have some really great buildings! No doubt that Major Stress will snap those up.
Depending on whether you are interested or not, would you consider doing some buildings for my mod?
Awesome work once again though.
Ok 1st of all the 2 shipyards are exactly what i was going to use. Along with jupiter station, and the subspace relay (the SoA 1 version which IMO is a better model).
I have a different model of the TMP era shipyard. Sins doesnt use transparencys on ships, and structures. Except for particles, and FX, and the model i have doesnt need any transparencys.
I am using the TMP Orbital Complex as the trade station (my own model i am building for the mod). No offence, but i dont like the model that you are using for the trader station. I would avoid non-canon if possible when there is perfectly good canon. FYI i will be using the merchantman as the trade ship.
Regula series stations for the civilian research
Jupiter station for military research
Nice effort there. I support, and endorse this 3rd party add on. Good job ![]()
0.03 wont have any stations, but 0.04 will focus on putting structures in the mod.
Disable "use ship highlight filter" in your options\effects. that will get rid of the overly bright ships in the mod.
Great work.![]()
n/a
Noted
IMO this should be the "advanced" shipyard. http://www.shipschematics.net/startrek/images/federation/drydock_utopia.jpg
n/a
fair enough
SoA 2 is going to be done "when it is done" We have no time limit. We dont need anything to "force" its completion. By putting pressure on all it does is make people angry, and we get a hasty rushed half ass mod. I know you dont want that. SoA 2 will be done on its own time.
All but one station in this 3rd party mod we aready had plans on using. We just have not got around to adding them in yet because we are concentraiting on ships first. Stations are a low priority for 0.03, but will be top priority in 0.04. Along with research.
In the mean time enjoy the 3rd party works here. I encouraged people to do this, because i know SoA 2 will take a very long time to finish. It also helps others learn how to mod.
n/a
n/a
You know that model is over 10000 triangles, and uses tons of high res textures right? Hope your system doesnt overheat.
There are no tangents on the model. That is why it is glowing like that. You need to follow the modding documentation on how to apply tangents.
Stress, I'm not gonna lie, once 0.03 is done you should probably consider merging with whatever group is working on this for you buildings and such.
Things have a strange way of going faster the more people you have working on the different problems.
SoA 2 moves at its own pace. I am not going to rush it just to get it out the door like some other mods to please a few fans.
My focus is quality not quantity. If that quality takes longer to do then so be it. I already have models for the Fed stations and shipyards, but i need to work them over myself to be sure there are no mesh errors, and to make any other changes needed to properly import them. That takes lots of time to do even if they are 3rd party models. That is why 0.03 wont have structures, but 0.04 will focus on the structures. Dont try to push me to release.. Ill only push right back
just a friendly sudgestion.
n/a
Welcome Guest! Please take the time to register with us.