A few basic fixes for v2

There's a few basic fixes and features I'd like to see in version 2.  I haven't seen these mentioned lately if at all so I'm posting them.

When clicking on a stack of ships, all should be selected by default.  That way, you can just hit the F key to fleet them.  The requirement to select each ship individually can be tedious when dealing with bigger fleets in bigger numbers.

In the colony management screen, the available projects list can get long and unruly in TA.  It would be nice if there were more tabs to narrow down the list.  I was thinking in terms of a "my projects" tab that could contain a list of player selected projects, but anything to reduce clutter would be a help.

Again in the colony managment screen, the tile cursor seems to randomly select the next open tile.  It would be better if the cursor would increment in a book style fashion, for example, left to right, top to bottom.  This for TA.  DA does select the next open tile non-randomly, but it does it bottom to top, which is fine.

This is for the Civilization Manager - Colonies list.  This has always had a bad lag when planet numbers get high.  After loading a game, it's fine the first time it's called, but lags pretty bad after that.  Also, the quick build from within the colonies list for both ships and projects has a bad lag after buying a build.  It also clears the highlighted line making it difficult to keep track of your place in the list.

More governers; A "buy all ships" and "buy all projects" and "clear all queues" would be quite handy.

Thanks for reading.

  - Craig

8,499 views 3 replies
Reply #1 Top

Seconded on all accounts.

 

The F key one really puzzled me as it worked right in DL but not DA or after.

And I believe myself and others try our best to avoid the colony list in big games late as it does become totally unweildy. I'd rather give up a little more RAM if it meant a faster reacting/loading colony list if that's what it takes.

Reply #3 Top

I'd be willing to give up some RAM for the sake of the colony list.  I've not had any trouble with memory utilization in TA so there may be some breathing room there, especially with all memory optimization that's been done.

One other thing I'd like to mention;  In DA, during a simple battle sequence, you can click on a ship to view its stats.  In TA, ship selection is locked out during a battle sequence.  Sometimes I like to switch back and forth between my ship and the enemy ship during the attack.  I'm not able to do this in TA.  This is not a big deal for me since I often play without battle sequences, but there are occasions where I like to view them and it would be nice if this worked again.