Where to fiind these files

Was wondering if anyone new where to find the files that determine how much anti-matter used for a phase jump...

Also is there any way to change the percentage of artifacts/bonusus for planets? For the all maps, not just the ones you make in GF...

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4,503 views 5 replies
Reply #1 Top
Was wondering if anyone new where to find the files that determine how much anti-matter used for a phase jump...
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Since this is universal, it would either be in the player entity files, or gameplay.constants. My bet would be player entities.

Also is there any way to change the percentage of artifacts/bonusus for planets? For the all maps, not just the ones you make in GF...
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Nope, it has to be defined for each map. You can manually edit all of the existing maps, but it can't be done globally since it is map-specific.
Reply #2 Top
Nope, it has to be defined for each map. You can manually edit all of the existing maps, but it can't be done globally since it is map-specific.
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damn

Since this is universal, it would either be in the player entity files, or gameplay.constants. My bet would be player entities.
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ived looked but cant seem to find anything relative
Reply #3 Top
It is in the player entity files, just checked :P Look for:

baseHyperspaceAntiMatterCost 100.0 in the hypserspaceData section.
Reply #4 Top
You can also modify the base hyperspace speed there too, as well as charge up times and the cost like Annatar11 stated.

DANMAN
Reply #5 Top
AWESOME!
THANKS MUCH!
 :CONGRAT: