The features I'm looking for is a better way to manage super weapons, and some of the odd stuff not covered, or managed well by the user interface.
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Super weapons:
If you have a bunch of them, it would be helpful to know where each one was, and where they were pointing. To be able to do the following would make them easier to use: set them to autocast or cancel it, to pick targets so the game will start turning the one of them to fire, set targets to ignore, etc.
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Resurrection:
This Advent ability allows the player to transfer xp from a destroyed capital ship, to a new capital ship. A level 1 capital can be improved to a level 10 capital by using the resurrection ability. However, the order in which the capitals were destroyed in is significant. Having a level 3, 5, and 7 capital destroyed in that order will result in the resurrection order being 7, 5, and 3.
The problem is, this information isn't displayed anywhere, so if you haven't been paying attention, or have merely forgotten, you can't make a good plan around the idea of resurrecting your ships. As such, I would like to be look that information up, and possibility change the resurrection order.
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Phase Stabilizers and Returning Armada:
The Visari phase stabilizers can get the ability to call additional ships, giving you additional ships with no cost to you. The downside is, it can be difficult to know where every one is, be able to build capital ships without turning them all off, and turn them on again without having to shift every planet. A user interface that would allow you to turn all of them off/on, and even set a rally point for them would help to build the ships you want, and to avoid having your bonus ships being scattered all over the place. Inaddition, being able to set a call limit, so you could reserve a set amount of fleet supply for capital ship building would be helpful too.