Shield Mitigation and Base Armor
how does this work?
from
Sins Forums
In the ships files there is BaseArmorPoints and MaxMitigation. Can someone please help me by explaining how this works, aka damage calculations, as I want to mod the hull and weapon damage and don't want to throw everything out.
Secondly, how does the armorType affect the damage? I noticed it's light, medium or heavy...but not a value?
Secondly, how does the armorType affect the damage? I noticed it's light, medium or heavy...but not a value?