Scouts - A new level of cheese
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I found myself in a common predicament. My allies, the Altarian Republic, were hell-bent on slaying one of the minor races that occupied a sector adjacent to my own.
Normally, this wouldn't be an issue, but it just so happens that the minor race supplied 70% of my trade income.
What options did I have? Not many...Negotiations went out of hand when the Altarians wouldn't accept anything short of my first-born child to delcare peace, and I didn't want to supply 50,000 Dreadnaughts to the minor race due to amount of resources it wasted.
That got me thinking...
In my earlier games, I discovered a tactic that allowed me to block incomming enemy constructors and colony ships from capturing galactic booty (resources & stars). It involved using three fast moving scout ships to create a moving wall. As the enemy moved, my ships would move, passively blocking the AI autopilot from reaching its destination.
This led to my strategy of defense for the minor race.
I built 8 scout ships and ringed the minor race's planet with them. This formed an impenetrable barrier between them and the stack of 10 Altarian Dreadnaughts.
The mini trade ships seemed to be able to go in and out of the barrier at will, at first. But then they stopped. Still, I was racking up the cash...
In the end, the Antarians gave up in futility.
- Nobody
Normally, this wouldn't be an issue, but it just so happens that the minor race supplied 70% of my trade income.
What options did I have? Not many...Negotiations went out of hand when the Altarians wouldn't accept anything short of my first-born child to delcare peace, and I didn't want to supply 50,000 Dreadnaughts to the minor race due to amount of resources it wasted.
That got me thinking...
In my earlier games, I discovered a tactic that allowed me to block incomming enemy constructors and colony ships from capturing galactic booty (resources & stars). It involved using three fast moving scout ships to create a moving wall. As the enemy moved, my ships would move, passively blocking the AI autopilot from reaching its destination.
This led to my strategy of defense for the minor race.
I built 8 scout ships and ringed the minor race's planet with them. This formed an impenetrable barrier between them and the stack of 10 Altarian Dreadnaughts.
The mini trade ships seemed to be able to go in and out of the barrier at will, at first. But then they stopped. Still, I was racking up the cash...
In the end, the Antarians gave up in futility.
- Nobody