Seprate Mod Launching Program
from
Stardock Forums
What we need is a way to keep our original game original while still being able to run mods. SEIV has a program that does that named the mod launcher. Basically a mod is a new file, and the mod launcher allows the player to start a non modded game or a modded game. The mod file uses its modded files first, and the files that are not present the mod uses the default game files for. Would GC benifit from this type of a system?