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Explanations about some metaverse behaviors

Explanations about some metaverse behaviors

Since I have seen some posts about the difficulty for newbies to climb the metaverse ladder, I will explain how metaverse scoring works and some consequences.

First all submitted games are split into block. Into each block, a value is calculated based on all games in the block with the formula:
raw total / squareroot(number of games) = average score * squareroot(number of games).
The blocks are the following:
block 0: 0-30 days. no aging
block 1: 31-60 days. 5% aging
block 2: 61-90 days. 10% aging
block 3: 91-120 days. 15% aging
block 4: 121-150 days. 20% aging
block 5: 151-220 days. 25% aging
block 6: 220-290 days. 30% aging
block 7: 291 and more days. 35% aging

So if we take someone who submit a 60k game (maximum value currently for a game) each day, we have
block 0: 31 games => 334 K
block 1: 30 games => 329 K before aging, 312 K after aging
block 2: 30 games => 329 K before aging, 296 K after aging
block 3: 30 games => 329 K before aging, 279 K after aging
block 4: 30 games => 329 K before aging, 263 K after aging
block 5: 70 games => 502 K before aging, 376 K after aging
block 6: 70 games => 502 K before aging, 351 K after aging

Now the metaverse score progression is :
after submission at day 30 => 334K
after submission at day 60 => 646K
after submission at day 90 => 942K
after submission at day 120 => 1221K
after submission at day 150 => 1484K
after submission at day 220 => 1860K
after submission at day 290 => 2212K

If the submission rate is about 1 game for every x days, the results of the previous table must be divided by squaroot(x)

If the person is submitting a game every 4 days, the previous score needs to divied by squareroot(4) = 2. It will act as if the personn is submitting a 30K game each day.
The progressioin becomes:
after submission at day 30 => 167K
after submission at day 60 => 323K
after submission at day 90 => 471K
after submission at day 120 => 610K
after submission at day 150 => 742K
after submission at day 220 => 930K
after submission at day 290 => 1106K

If the submission rate is 1 game per week, the progression becomes:
after submission at day 30 => 126K
after submission at day 60 => 244K
after submission at day 90 => 356K
after submission at day 120 => 462K
after submission at day 150 => 562K
after submission at day 220 => 703K
after submission at day 290 => 836K

if the submission rate is about 2 games per day, the progression become:
after submission at day 30 => 472K
after submission at day 60 => 914K
after submission at day 90 => 1332K
after submission at day 120 => 1727K
after submission at day 150 => 2100K
after submission at day 220 => 2631K
after submission at day 290 => 3128K

If the person is able to maintain over a long period a submission rate of 3 games per day, the progression becomes:
after submission at day 30 => 582K
after submission at day 60 => 1125K
after submission at day 90 => 1640K
after submission at day 120 => 2126K
after submission at day 150 => 2584K
after submission at day 220 => 3239K
after submission at day 290 => 3850K

When not submitting for more than 291 days, and if a recalc occurs, all games will fall in the latest block. The previous score will become (considering a steady submission during 290 days and then no submission):
when having submit 1 game per day : 60 K * sqrt(290) * 0.65 = 664 K wich is 30% of 2212K
for the other submission the score become:
1 game every 4 days: 332K
1 game every 7 days: 251K
2 games per day: 939K
3 games per day: 1156K

Sure, newbie may spend some times before being able to submit 60K games. But there are lots of maso tips in the strategy forum of this site, or in others forums dedicated about Galciv. aNd with AP, you can achieve 60K with alliance victory on map smaller than gigantic or on difficulty lesser than maso.
So the climbing of the ladder is delayed for newbie as long as they don't find the way to get lots of points from a single game. But when you are able to submit 60K games, the climbing is faster and depend only about how long you will able to maintain your rate

Currently, you need at least
779K to be in top 25
361K to be in top 50
240K to be in top 75
168K to be in top 100
115K to be in top 150
93K to be in top 200
70K to be in top 250

With the submission rate of 1 60K game per day, you will be in :
- top 75 on day 30
- top 50 on day 60
- top 25 on day 90

For the a submission rate about 1 620K game every 4 day:
- near top 100 on day 30
- top 75 on day 60
- top 50 on day 90
- top 225 on day 220

For a submission rate about 1 60K game per week
- top 150 on day 30
- top 75 on day 60
- near top 50 on day 90
- top 50 on day 120
- top 25 on ay 290

for a submission rate about 2 or 3 60K games per day
- top 50 on day 30
- top 25 on day 60



[Message Edited]
10,141 views 66 replies
Reply #51 Top
Oh, I meant 'you' plural. I have no particular grudge against you personally. When I finally crush you, it will mean no more to me than were I to step on an ant. I hope this is of some comfort to you.
End of quote


Some small confort LOL
Reply #52 Top
Guys, great discussion about the Metaverse, save the bit about crushing each other and past problems.

About some people losing their scores, sometimes the Meta auto updates people, sometimes it doesn't. This can apply to decay and games lost due to time.
Reply #53 Top
Sorry for going OT. Just needed to clear up that what happened to Shakaar is not the same as what happened to Loth and Renegade.
Reply #54 Top
Um, if anyone cares, there is still the problem of losing games from the Metaverse logs. Back in August, I captured the first 4 pages of Metaverse (entries 1-100). I compared the August 1st Meta to todays (9/3) version (not exhaustively). Some of the players affected include:
Primipilus Alexus 265 - 260 = 5 games lost
Jaws 125 - 124 = 1 game lost
Doug Deagnon 40 - 39 = 1 game lost (I think I noted this in another thread)
Maxtipherous 45 - 44 = 1 game lost

I only checked a few so there are probably more. Spelling errors should be ignored.

My opinion is this, you can age my score however you want but don't remove my games esp. from the log. This is my opinion, I could be wrong. ;)
Reply #55 Top
At one time Jaws had 126 or 127. That was when he was on the top of the Meta.
Reply #56 Top
This is my opinion, I could be wrong.
End of quote


Your opinion is never wrong. Other might not agree with it but it is still your opinion. :D
Reply #57 Top
Weyr, thanks but that was an off-hand reference to Dennis Miller. He uses that phrase immediately following one of his rants. The more literal reference is "Of course, that is just my opinion, I could be wrong." :)
Reply #58 Top
Hmmm...IMHO, daily recalculations seem a bit extreme.
If I had a vote, it would be for "once a week". That way the metaverse would have some stability but still have a reasonable amount of decay.
Reply #59 Top
Hmmm, I just submitted a game and my score went up but the number of games played stayed the same. Any explanations?
Reply #60 Top
Interesting I must a point to get on here everyday it or I miss all these great threads you guys post. Thanks. :D

I am reposting this information at my site. (Okay Peace Phoenix I have started to advertise. New users are coming who have not checked out Galciv. Interesting there are a few still, but this is my goal to expose as many people to galciv and space empires as I can. SEIV is not known by to many either. :d
Reply #61 Top
Must digest, *ERROR* ; on lines 1 through 999999999999999999999999999999999999999999999


;)
lol nvm I think I get this somewhat but its kinda weird/uncommon at least to me; this metaverse system
Reply #62 Top
a member of GROSS was accused of cheating as well. I think it was EBZeroMatrix,
End of quote


He was certainly accused of using cheesy tactics. EBZ created the first "cranking" guide - basically how to play games "quickly".

Alex


~SDC~
Reply #63 Top
I would perfer NOT to use cheesy tactics to win the game or play fast. ;)
Reply #64 Top
Well Alex you finally joined an empire.Ive been gone for some time now and am returning to see alot has transpired.Sorry to hear about Loth and Mayito.
Reply #65 Top
[bump for newbies]
Reply #66 Top
Aging is still a problem. I lost score after submitting two 60k games.

I know that this is normal and can happen. But others who don't submit anymore do not loose points for month.

Only active players do loose points.

Does anybody know if the Metaverse recalculation was a singular action or if it is done on a regular basis. And if so what is the period?