Is This Even Possible?

'Bout the AI

This is a story from a gamespot user:
"I'm currently struggling for survival on a Huge Random Map. Here's my totally Epic story.

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I started playing as the Vasarri, and put everything I had into expansion and research. I figured that once I had enough resources and the most powerful weapons, I could build up a fleet and take the galaxy by surprise. Suffice to say, my plan worked. My massive fleet swept over worlds like locusts, and my vastly superior weapons and technology gave me very little to worry about in terms of resistance. After about three days real time of playing, I had conquered most of the galaxy's solar system's and pushed all of my enemies back. I was unstoppable.

Then, my downfall. Most of the surviving factions banded together to form what I affectionately nicknamed "The Resistance." Using coordinated attacks, they began to plow through my core defenses, and pushed their way outwards into the edges of the solar systems. My still superior technology didn't stand up to the sheer number of ships they used. It was truly memorizing that my computer didn't explode from processing so many ships.

After many crippling defeats of my core planets, which are the planets that I have the most populated and contain the most important structures such as Prototypes and Phase Stabilizers, I abandoned several solar system's and withdrew to the edges of my controlled space. I thought I had more time before they began their assault, but I was wrong. I never got a chance to re-group, as The Resistance began to attack my remaining solar systems. Before long, my defeat was assured, and I withdrew all of my ships to my primary solar system, and positioned nearly my entire fleet at the Star, waiting.

I didn't have to wait too long. A massive fleet of untold proportions attacked. The battle lasted nearly 20 minutes real time, but I just couldn't withstand such an attack. My entire fleet was destroyed. What was left of the enemy fleet quickly pushed their way into the system, and destroyed world after world. As a large fleet approached my Home World, I knew I had been defeated. I put together the remaining frigates and my last Carrier, as well as the last two Migrator's I had, and fled.

Now, my situation is kinda similar to the plot of Battlestar Galactica, which is sooo cool, yet frustrating at the same time. My fleet is constantly on the move, jumping from planet to planet, solar system to solar system, evading the enemies and looking for an uncolonized or undefended world to colonize. That's where I'm at right now. I doubt I'll last much longer, as the enemy is EVERYWHERE, and I've got so few ships left. But I'm going to see this through to the end. If I am able to find a system to colonize, I'll begin to build up again, and try to reclaim my lost territory.

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"
Is that level of AI awesomeness even possible or is he exaggerating? I would love a game like this.
10,345 views 8 replies
Reply #1 Top
Yes, it happens.
Reply #2 Top
No, he's not exaggerating :P The AI in Sins is not like the usual RTS AI. With some diplomacy interaction thrown in, AIs do actually set personal grievances aside and gang up on the strongest empire :P

The AI is not perfect, but it's definitely NOT your traditional "have a set build order and just throw units at the enemy" AI that is so common in a lot of RTS games.
Reply #3 Top
Thing with AI, is thier skill doesn't fluctuate.

Aka, they are the same hardness all the way through the game, they can't "gain skill" and make a come back half way through the game. That is why you eaither lose early game, or you win (barring you giving up half way through).

That is also why humans are so interesting, becouse our skill, (unlike an AI's) depends on MANY factors, and is constantly changing minite to minite.

so the short answer is no.

Unless an AI was made that fluctuated its skill level......
Reply #4 Top
Unlocked teams, hard to attack AND defend, probably had a dozen or more planets left scattered about before he officially lost the game, ability to start all over again.

Yep, sounds possible.
Reply #5 Top
It's likely that he attacked so many players, that they started hating him enough to ally each other. It happened to 2 ai players I was playing agaisnt earlier.
Reply #6 Top
The AI generally gangs up hardcore on the player, so yeah...?
Reply #7 Top
So I could have an evil empire dominate through the whole game and then band together with the smaller factions for a Star Wars type scenario?
Reply #8 Top
The problem is that the AI almost ALWAYS allies with itself in small games. Even when I play and get a crappy start, it'll still crush me. Usually this is because doing missions at the start is overly difficult, so you can't ally.