Only thing i think missing from this game . . .

Maybe I haven't run into it yet as I have just started playing, but one of the things I liked from MOO2 was officers. Ones that you can station on a planet or bring with your fleet for bonuses. They would gain experience and get stronger as the game progressed.

Other than that I am loving the game so far.
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A nice idea. You could have up to 4 planetary "governers" (not to be confused with the AI governers in GalCiv) and 4 fleet officers. Another nice thing about them is you could move them around to different planets/fleets as needed. They took several turns to get there though, so you wouldn't want to move them around too often. What I didn't like about them was that they often belonged to some other race, even ones you were at war with which didn't make much sense, but that's minor.

Also nice about this idea is that it fits in with the gameplay and is something the AI opponents could be programed to utilize.