Splitterbruch Splitterbruch

This is the game scifi geeks have been waiting for

This is the game scifi geeks have been waiting for

...or is it?

Hi there!

I'm a fan of scifi in films, books and games. I played GalCiv and GalCiv2 and I always wanted something like GalCiv in a real time multiplayer fashion. Or to phrase it differently: to act like an admiral of the Federation in the Star Trek universe or to command forces in Babylon5 or similar fictional universes. HOWEVER: Not only to move ships around and wage battles, but also to have diplomacy, trade and exploration to such an extent that you don't even have to wage battles at all!


Diplomacy, Trade and Alliances
Ok, please be honest about skirmish and multiplayer! What is diplomacy composed of? What goes into this (what can you actually do besides trade?) and what does it create (is there more to an alliance than just disabling autofire on each other?)?

Which of the following fits more:
"we only stick together to blast the others away faster" + "we only stick together till we kill each other anyway" + "we are allied, but it does nothing for gameplay, we still play and build as if we were playing alone"
or
"Sticking together and using all the bonuses an alliances gives us is way more enjoyable and *efficient* than betraying" + "breaking up and betraying is not the norm" + "we are allied and it changes the way each of us plays the game"

- How many ways are there to win besides war?
- Can you give credits, ressources and tech to an ally who is in need?
- If you only form an alliance to break up later, shouldn't there be some kind of penalty?
If you really don't help out, don't use any of the game mechanics that make an alliance worth the name, shouldn't the game notice and punish that player in some way right in the game or at least in regards to his score?
- If you form an alliance and stick together, shouldn't there be major rewards?
E.g. increased trade income with ally, ability to share repair facilities and more stuff like this?
- How does the 'scoreboard' work? Can you win as an alliance or does a single player win, even though he is in an alliance?
- I hope this game features some kind of permanent score record. Other games already give medals and stuff like that for progressing in certain areas. I don't really care about medals, but wouldn't it be neat to see how many times someone broke an alliance and betrayed his ally? You could see at a glance who is worth trusting and who isn't!


Game Customizations (Skirmish and Multiplayer)?
Ok, first of all, I dig all the options and choices for setting up the game in GalCiv2 and for playing the way you like once inside the game. I hope I don't have to accept any less in Sins! That would be a huge disappointment and I probably wouldn't buy the game. You see, I always play Skirmish in a customized game setting that I put together in RTS, so I don't care about campaign mode or story. So I really NEED to have something like a Galaxy Customizer for Skirmish and Multiplayer! With at least the options available in GalCiv2. You guys set the bar in this regard, so you can't expect me to expect any less!

Will you add the feature to customize / build your own ships in a patch? In an expansion pack? Or do we have to wait for the sequel?

What kind of multiplayer modes are there anyway?


AI?
I also need to have unit AI that works perfectly. Seriously: tanks in RTS that can't drive around a hill, NPCs in FPS that get stuck on things - it's really sad to still see this today - but spaceships in SPACE that get stuck on each other or on asteroids is...just out of the question. Enemy AI should not only work without glitches, but also utilize all of the features of the game in a sophisticated way. Something that's also becoming standard is the choice to set up the AI to play in a certain way, e.g. turtle, rush, hesitant, nervous, etc.




Ok, one last question for now: How different are the three factions from each other - Is this game a rock-paper-scissors design?
63,726 views 42 replies
Reply #26 Top
Instead of all vasari/ TEC / Advent ships look the same

what?

Actually, I believe they said you could use mods to edit ships -- in or out game graphics-only modding ala GalCiv2 isn't going to happen.

That's sad. It means everyone has to run the mod. I wanna give ships a quick mod like a different paint job or something similiar and it should just upload to everyone so my ships look different. Most of the time, it's hard to find people that run the small mods that change look. The big mods that more people run take a long time to finish and are never released sometimes..
Reply #27 Top
The problem with what you're proposing is that someone is going to paint all of ships completely transparent, so that no one else can see his ships.
Reply #28 Top
lol, paint it transparent, think about htat for a sec
Reply #29 Top
No, cheating shouldn't be made possible!
Think of World in Conflict: you can upload an avatar that gets displayed on your units!
Since a small avatar wouldn't make a difference in Sins, imagine changing the basic color scheme of your ships. To prevent transparent or completely black ships, the most basic approach could be to simply include color sliders for different parts of the ships...
If you can't design your own ships like in GalCiv2, they could at least let us pick basic looks and colors...
Reply #30 Top
"Instead of all vasari/ TEC / Advent ships look the same"

I meant visually, in relation to each other, not that they all look the same as each other.

Sorry if that may have been misunderstood.
Reply #31 Top
"The problem with what you're proposing is that someone is going to paint all of ships completely transparent, so that no one else can see his ships."

The ships Ai would still be able to target them and destroy, though i guess it would feel kinda like watching Star Trek the undiscovered country. hehe.

and it would be more boring indeed.
Reply #32 Top
You will be able to see his ships even if transparent because of the icons. Plus when you mouse over a ship a nice little empire icon, and info card pop up. The ship AI will still see them, and attack as well.

If you want cloaking, the Vasari has cloaking ability's that could be modded into other ships. Its not a cloak ala star trek, but it is similar in purpose. Enemy's cant shoot you, and you cant shoot at them, or use other ability's. You cant jump while cloaked ether. The enemy will know you are there, but not be able to do anything about it while you are phase cloaked.

Im pretty sure the Advent will be similar to the other 2 races role wise. As with the Vasari their differences will be in their ability's. I am speculating from mentions from devs, and whatnot that the Advent dreaddy's planet killing ability has to do with the planet mania texture (texture for effect is in the game now). Which drives the population mad, and makes them commit mass suicide. Again i am just speculating.
Reply #33 Top

lol, paint it transparent, think about htat for a sec


Wouldn't really work - there was a thread a while back showing that filling the channel with the 'transparency' texture only makes it look white and glowy like a ghost ship. Also, it'd most likely only work for you - unless there's some sort of autodownload thing, and I think autodownloading texture mods might be a little risky in general
Reply #34 Top
That's sad. It means everyone has to run the mod. I wanna give ships a quick mod like a different paint job or something similiar and it should just upload to everyone so my ships look different.


It might be nice, but deisgning your own ships can get very time consuming, and that just doesn't work in an RTS.
Reply #35 Top
*cough* RT4X *cough*
Reply #36 Top
stop eating those squirels. your coughing a lot of furballs on my dinner plate  
Reply #37 Top

He just needs some liquid drano....

Ships pick up your chosen player color (or team color if you have that option enabled).

Reply #38 Top
He just needs some liquid drano


And accompanying video of the cleaning attempt! It's sure to be entertaining.
Reply #39 Top
He just needs some liquid drano


And accompanying video of the cleaning attempt! It's sure to be entertaining.


I wonder what would come out.....
Reply #40 Top
do you? do you REALLY?
Reply #41 Top
Ship paint stripes, engine trails, lights, crystals, and various other parts are customized to your player color :)
Reply #42 Top
the limitation here is that their only seems to be 8 or so colours to choose from