Small vs large ships
from
GalCiv2 Forums
I've found smaller fast ships not very useful in the game, one large ship with high defense and many weapons seems to trump all. Is there a mod that allows for small fast ships to have some kind of dodge factor vs larger weapon systems?
Perhaps there should be a small, medium and large version of the weapons systems, where large are most powerful but weaker vs fast ships and small are weaker but more accurate. Medium would be a blend. Then you could mount a medium weapon on a small ship at the cost of anti-fighter small weapons. Then you could have fighters to attack other fighters, and fighters to attack capital ships. Capital ships could have large weapons for other large ships, and small anti-fighter weapons to defend vs fighters. I think this would add great dynamics to the ship battles!
Even as far as cost, I can have one huge ship with an upkeep of 30, and my smaller ships are around 10. The single ship that costs 30 is worth WAY more in combat value than the 10s. I'm not saying anything should cost more, I just think smaller ships should have a purpose in the game.
Perhaps there should be a small, medium and large version of the weapons systems, where large are most powerful but weaker vs fast ships and small are weaker but more accurate. Medium would be a blend. Then you could mount a medium weapon on a small ship at the cost of anti-fighter small weapons. Then you could have fighters to attack other fighters, and fighters to attack capital ships. Capital ships could have large weapons for other large ships, and small anti-fighter weapons to defend vs fighters. I think this would add great dynamics to the ship battles!
Even as far as cost, I can have one huge ship with an upkeep of 30, and my smaller ships are around 10. The single ship that costs 30 is worth WAY more in combat value than the 10s. I'm not saying anything should cost more, I just think smaller ships should have a purpose in the game.
