Starbase upgrade idea

so they dont get spanked later game

Had a thought regarding starbases and keeping them alive later into the game. Apologies if this has come up before but...

...make them shoot more than once per round.

As you upgrade them, let the modules add to the shot count. For example Battle Stations I shoots once, Battle Stations II adds another shot per round, Battle Stations III adds another shot per round... or two or whatever balance requires.

Or whatever module you want to attach it to.

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That would be great -- but limit it to just the Battle Stations upgrades. Don't want them to be too powerful.

Honestly, starbases are pretty effective in my opinion, and they can be survivable. But in the late game, it'd be nice to see them become more powerful.