I hate how "good and evil" works in this.

I enjoyed in the first galciv how you always got all kind of events throughout the game. Their was no "tech" that made you good or evil their was only events. I enjoyed that far more and it added flavor to the game.

Now you can be as good or evil as you like and still be any alignment and after that their are no more events. Sure you can be a good race and take all the evil paths on events, doesn't matter when you get the tech you want you just choose good and your all set, no more evil events to turn you evil.

I personally hate how this works.
41,224 views 17 replies
Reply #1 Top
I agree with you 100%, Karanic!!!! The alignment "tech" in Galciv 2 is very cheesy. It just doesn't feel right. I hope they can put in an option in the expansion pack to go back to the old way.

You just reminded me why I stopped playing Galciv 2.
Reply #2 Top
Sure you can be a good race and take all the evil paths on events, doesn't matter when you get the tech you want you just choose good and your all set, no more evil events to turn you evil.


It does cost u however to do this. Therefore u r penalised.

I like the good/neutral/evil choice, it adds another dimension to the game. My only complaint is that choosing good has so few advantages when compared to evil and especially neutral.
Reply #3 Top
You just reminded me why I stopped playing Galciv 2


Why visit the forum and not play the game? Strange...
Reply #4 Top
Yeah, imagine if you could go evil all game in GC1 and then pay to be good so you could build Paladins. You always would!

Edit: I uninstalled the game today, but I still like the forums, and maybe if I hear enough good stuff I'll come back.
Reply #5 Top
I also agree - plus the fact that the game is totally biased towards the evil alignment anyway... For example, I got the event where there are the "Pods" that look remarkably like the eggs from Alien 1,2,3. The good choice is naff, the neutral one was about 3% inrease on research, but the evil one was about 60%.... So, I chose evil..... More events, always pick evil.... You end up with planets with either great increases in production (slaves), research (the pods etc), or defence etc etc.

Then, you think "Before a good race tries to start with me, I've had a luagh, now to research the Ethics tech", and then ye just pick good.... How lame. I was actually thinking of eithe making it really, really expensive, or making it into a null tech branch.

Its not just this that has put me off the game a bit.... After winning the campaign a couple of times, and winning the sandbox mode, I've gotten a little bored with the game... What I would like to see is some more hulls etc for download as a self extraction file like Microsoft does.

Reply #6 Top
Byram says:

This is it for the GOOD, BAD and the UGLY.

Be BAD/EVIL get good bonus+++++

Be UGLY?Neutered and get better bonus++++++

Be GOOD and ... NO BONUS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Being GOOD is tuffer than the easytobeEvil and the wishyWashywissyNeuts



Reply #7 Top
Good gets plenty of bonuses.
Reply #8 Top
It does cost u however to do this. Therefore u r penalised.

I like the good/neutral/evil choice, it adds another dimension to the game.

Ya, a cost that means literally nothing.

That "dimension" in the game was in Galciv 1 and it wasn't like this way, you must not understand me.
Why visit the forum and not play the game? Strange...

A lot of people do this. I have 4000+ posts on a twcenter.net board and I HATE the total war games now. I post their because of the community. Here i would lurk or post because I am waiting for improvements.



This way of handling it is BAD. Their are ABSOLUTELY NO EVENTS WHAT SO EVER after you pick an alignment. You can act as evil as you like and still be good and just pay a VERY minimal fee that literally means absolutely nothing if you want the advatages of the good techs. Their is no flavor OR dimention to this compaired to how it was in GC1.

I play as the Altarians and, at times, i'm still good when i get to the screen. I always select evil and the fee never hurts me what so ever. This area of the game needs to be worked on to give it more flavor, dimention, etc that is lacking in it now. I personally DEFINATELY favored how it was in the origional game. Events throughout the game, and you can sway good or evil at any point but you can instantly switch due to some tech and a "fee". Why have events at all if you can only see them for 1/10th of the game?
Reply #9 Top
This area of the game needs to be worked on to give it more flavor, dimention, etc that is lacking in it now


I agree that the alignments could do with further development, refining (suspect its not going to happen until expansion or GC 3) but I really like the basic alignment concept of the game. Dislike, when someone says scrap it or take it out. I say tinker with it, to make it even better, make evil and good more powerful so that they r in line with neutral (not the other way round, ie... weaken neutral). The ethical choices should continue throughout the game, with possible forced alignment change if u stray too far from your ethical path? Of course the enforced alignment change would result in penaltys...
Reply #10 Top
Now that you mention it... yeah. In the first game I played evil, and in this game I pick evil. And I had played for hundreds of hours before I ever got to try out a Wraith, because I always ended up Good or dead.
Reply #11 Top
Good gets lots of bonuses. They are viewed be other good and neutral civ's in a friendlier way, making diplomacy a lot easier, and not to mention, in v1.2 the combat system is being redone, so defenses will actually be useful on ships, making the good defensive bonus (finally) a great ability.
Reply #12 Top
I argee with the "buying" of alliances. Perhaps, just perhaps, if your current alignment is good, the xeno ethics will not provide the choice of evil and the other way around. And choosing an alignment that you currently aren't may have to pay 5k or w/e AND say 10 turns of "anarchy" just as how Civ4 is with civics. The point is to have those decisions of ethics more serious.
Reply #13 Top
I agree that paying a fine and becoming something you are not is more than a little strange; I tend to avoid the ethics branch until late anyway since I like getting random issues as it is. I think there is large room for improvement in this part of the game though

Random issues and the morality play that is gotten out of it is one of the things that give this game a more complete feel. Stately. However, in addition to the alignment tech I find the issues too obvious (always one good, neutral and evil option) and not contraversial enough.

Anyone remember Castles? In my memory that was the first game that used this sort of multiple-choice event to argument gameplay, and unlike either galciv, castles had their issues linked into plots; Each choice would lead to a new choice as time went on, and all affected your alignment and relations with your peers.

Let's take the research pods for example. You could refuse them, but then you'd need to deal with both the pods themselves (they are growing on the planet after all, you might fall in a patch with rather enlighening and painful results) and deal with the fringe element of your society that would not heed your warnings and use them anyway. You could embrace the pods, and have to deal with the health problems that your empire would incurr, or even try to export them off the planet, in an attempt to give all your people knowledge at the price of agony.

I wrote a whole slew of what and how I think that could be done elsewhere, but that is 'tooting my own horn' I suppose.

Then again, so is this. :3
Reply #14 Top
The GCII team has a point when they stop events after you choose an alignment - You logicaly allways choose the alignment you have.


However I agree that events should still happen - And perhaps give a chance to change allignment while you are at it.


Now I'm sure people might use that ability to get all of the allignment supertechs - So just use some good old Deus Ex Machina - Morality riots destroy the buildings in the name of x alignment.
Reply #15 Top
What I would like to see is some more hulls etc for download as a self extraction file like Microsoft does.


I hope you don't think Microsoft actually invented this idea, they stole it, like just about everything else they have/do.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hey, good/evilexists in the game. If you don't like it, don't research the tech that gives you the alignment-fix. At elast you have a choice here.
Reply #16 Top
The "costs" for alignment shifts are just ridiculus.

Let's for example take evil race that wants to adopt good ethics.

They need to pay 10,000bc.
Now, let's say you have no 10,000bc.
Then you need to pay 10gp for 1000turns.

Yes that's right 10gp for 1000turn.

That's same as saying free alignment change.
And most games never last 1000turn so...
Reply #17 Top
Wow p22,

That's a great one !!!!

Yhat will feel sooo good playing as the evil Dreng ....

Being evil just gets better n better.