Graphics
Sizes a little out of wack
Sizes a little out of wack
We definatly battled this one back and forth a bit.
On one side, people want to to see bigger, cooler representations of their weapons as they work their way up the tech tree.
On the other side, you're saying that the item is getting smaller, but when the person picks it the weapon is actually bigger.
I think, in the end, the graphics are just fluff anyways, so I'd just use the size slider to fuel your thirst for text and GFX to synch up 
Yeah, I know about the resize tool. I don't know I always think of the cell phone or pc as an example; the first iterations were big and bulky, the size of a room, and yes, "cooler" looking. Now we have pocket pc's that are also cell phones, cameras and music players; they also look pretty plain/sleek.
The ship engines for example, I was sure somebody got it wrong and mixed up the graphics. I guess I'll just mod it and reverse the "fluff"
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