Solution?

to quick shipbuilding

Well, I've been reading this forum so much in anticipation of playing this game, I invented some cheap solution of quick shipbuilding, without much screwing with ship builder screen, and i think that the first time i play, i will play:

1. tiny map, dificulty cakewalk
2. research all types of hull and that stuff
3. create 6 different cosmetic-only upgrades for each hull-type, save them all (they will all be MY invention! )
4. create 3 constructor templates without engine and armor, save them
5. create any other template i could need later in game...
6. save that game under "ship builder" for later use

then, next time i play the real thing, when I'm in need of new strongest ship or whatsoever, I have 6 visualy different templates of the best hull type I've currently researched; just load one of the templates, put weapons, armor and engine on it, and she rides...
If I research/trade much better weapon/armor/propulsion, but do not have better hull, I'll just load another template of a same hull, since I have six of them, there will be no problem to recognise them at any time...

it would be cool to have acces to ship designer out of the game, but you can allways load the savegame i talked about under mark 6.

S, what do you think?
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