Ship combat

It's been said that ship combat will be based on a roll of offense vs defense, but that we will be able to see the ships fight it out. So my question is, what are the combat graphics based on, is it just a random scenario based on the outcome? That is to say if side X is going to win, do the ships just fly around randomly with eventually side X destroying all the other ships?

I'm kinda hoping that there are multiple rolls done as ships go through combat to make the scenes worth watching, otherwise the combat scenes aren't much more than eye candy, any thoughts?
9,544 views 3 replies
Reply #1 Top
The ships fly and maneuover around and fire on each other on their turns (though the results are predetermined). As ships take damage, it shows, and as each is destroyed, it explodes. There are also varying effects for each weapon and defense.
Reply #2 Top
It's eyecandy that serves two purposes:

1) pure eyecandy

2) letting you watch enough combat to see WHY your ships are doing as well or as poorly as they are.

There's enough randomness thrown in that it doesn't always look the same, but it also doesn't grab you at the level that correographed combat from movies or cut-scenes would.
Reply #3 Top
Hi!
I have a question about defenses that are "square rooted". How the game handles remainder in sqrt formula? Like: my ship has point defense of 3, but is attacked with beam weapon. What it will roll for defense: int(sqrt(3))=1, sqrt(3)=1.732 or round(sqrt(3))=2?
TIA.
BR, Iztok