WeaponClassTypes

Is there any default information attached to the various WeaponClassTypes or is it solely a way of seperating weapons out for research purposes?

Basically can i make PhaseMissles ignore shields by default rather than having to have a research for it?
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I've not found where the various weaponclasstypes are actually defined, so I'm guessing that's internal and inaccessible so we can't change their base properties. :(