Reus
Anyone else enjoying Reus? Picked it up a few days ago for 9 bucks from steam, already got 20 hours played.
It plays like a god sim, where you control 4 giants that place various resources around the world. These resources are used up by human villagers, and when they finish "projects" you get ambassadors. Send your giants over to pick them up, and unlock new capabilities with your giants. The projects differ every game, so no game plays the same. There is a huge focus on what type of giant picks up what ambassador; almost too complex to explain but basically lots of trade-offs. There are also other fun mechanics such as humans becoming greedy and declaring war on each other or even your giants. Or maybe you decide to breed some dangerous animals next to a village - maybe they prove too much for the village to handle and destroy it. Some animals will help defend the village if it comes under attack as well. And so on.
My only real issue with the game is that you can't really play it without the wiki open in the background. The depth is too much to have in mind when you play. Heck, even with the wiki I often find myself making the "wrong" choices (that is, less than ideal for my current world and its inhabitants).
Overall a very thematic game with a vast complexity that doesn't lose sight of having fun gameplay. Its only shortfall is that it doesn't do a good job at visualizing the complexity in-game.