Another "Is this possible" Thread
Hey guys! I am working on a new race mod for Rebellion, and have a lot of questions-expect to see me here several times over the next few weeks! First and foremost on my list, I want to know if there is a way to make a race so that their phase engines (upon upgrade if at all possible) completely disregard phase lanes and jump anywhere they are ordered to? Preferably, they would only be able to jump to revealed or at least allied territory, as the ability to jump to any enemy planet at a click would make it impossible to intercept or defend against them. I had an idea of somehow having the simple action of my race seeing a gravity well to cause it to have a phase stabilizer node, but I honestly have no idea on where to start with this one.
Second, I want my faction's capital colonizer to have the secondary effect of developing a planet by 1/2/3 stages whenever it colonizes a planet. Can a planet be ordered to terraform by ability?
Third, I have a capital ship whose job is literally to act as an orbital foundry and has two abilities that turn out ships over time-one that produces one frigate every two minutes (increasing with level), and a level 6 ability that creates one "automated" capital ship every 5 minutes that lacks abilities and leveling functions, but doesn't need capital cap. I want the abilities of this ship to randomize the vessels produced, but I do not know if there is a randomization function available in sins.
Theses are the main problems I want to trot out right now. I will probably update this thread with more later, once I have discovered them. Thanks for the help!