% of wins

Hi

I found Demigods at an old fashion LAN party for oldies (Im 36) just a few months ago. I was hooked instantly!

It took me quite some time to get into all things. My way of doing things is to learn by trying. So my first 50-100 games was quite interesting since I learned alot, but of course did not perform so well (lost pretty much every time unless my team was much better then the other. Also, I dont mind going 1v1 even if it looks like I will loose....

I Learn.....but my % of course looks very low. I was down to 20% at one point.

Now. 170 games and 30% wins, I am a medium player. I wouldnt call me kick ass since I still need to get faster and learn more.

HOWEVER, I am not a newbie, which seams to be the category I get in when I go into a game. People see 30% wins and go "noob". The only good about this is when I do get accepted by a team and win in kills, and is a major reason for the team win. Also, killing those who called me a "noob" kinda feels fun ;-p

I am a teamplayer. Something I have seen VERY few are. Most people play for themselves, or scream on others, heh. Mostly these are the people who calls "me" a newbie ;-).

Why this post? I am tired to be called a newbie. Sure, lets say we have 100 players, I would be around rank 40.

When you do meet me, or anyone else for that matter with a low %. Dont just assume their crap.

Try me out...

--Maulkin

19,145 views 49 replies
Reply #1 Top

Hello and welcome,

Indeed, DG tends to attract old fa... eh, mature people somehow. There is a lot of 30+ in our small community, and you don't even want to know how old Zen_God is.

That said, while 30+ is fine and dandy chronologically, 30%+ is bad for getting a game, especially if no one can vouch for you. Personally, I'm ready to play on any team with everyone, experiment a lot, and have no issues with quitting a bad/laggy/silly game (after saying "gg", ofc), but I'm going to 'upgrade' my stats artificially when I fall to ~40%. If you have no second account... Well... The fact is, the only player lower than 40% to be admitted into pro matches is Darkliath (she also plays on any team, and also coaches noobs, which is a pure % donation more often than not). You see my point. Sad, but true: the normal upper mid/pro player win ratio range is 40-60%. 

Reply #2 Top

Hi In1, thanks for anwering.

I have noticed that alot of players are not kids. Which only makes this game even more attractive. I have played with Dark alot and she is one who can vouche for me, though she says I am not crap but not good, hehe.

There are a few people I have played with who do want me in their teams. This is just another way to simply make myself known. Of course, I have to prove to people I havnt played with or who do not remember me that I can, even if I have "low" %.

Another account? Why would I use another account? Everyone plays how they wish. My way is I am who I am. I dont hide behind a new user just cause it took me a while to learn the game :-). The same as I dont give up a match untill its over.

And people...a match is NOT over untill the other team more or less overrun you and are close to destroy your citadel. I really dont understand people who quit 10 mins in a game...

Reply #3 Top

But is artificially increasing your won games really a solution that is accepted? I mean, can't you be punisched for that because you boosted your stats by cheating?

 

Reply #4 Top

Considering crime and punishment. It's not cheating per se. I have two legitimate accounts, so I can make myself 99% (if so inclined) without frustrating other people/denying them their hard-won victories. So yes, I openly admit I am definitely going to get to 50%, then fall again, etc. Stats do not matter in the least to me, but if I fall under 40%, I know for a fact I will be accepted by some hosts quite grudgingly. I see the treatment Dark gets sometimes by players/hosts the do not have half her skill (but thrice her %, ofc), and -- no, thank you.

Reply #5 Top

Well... If no ban is to be feared, I could help you out, Maulkin. =)

But I really want to hear more opinions about that topic.

But, don't understand me wrong, I don't blame you IN1. I can understand your reasons well.

Reply #6 Top

With the way the community is (so small) I think they should REMOVE the % win. Of the some 20 people I play with or against  I know who is good and who is mid.

Maulkin is a good player and unlike some 50% of the remaining players doesn't have the rage,blame,boss around attitude. I stopped playing demigod about a year ago due to too much hate in this game and now I feel the same way again.

I'm in the over 30 group, and it seems that the children of DG will end up playing on their own vs AI because others simply don't have the time to waste on bickering.

And as for boosting your % artificially, I think that's great. If your %win is stopping you from being able to play the game then it is unfair for you. The people selling the game should be telling customers their chance of actually playing is nearly 0 if they are a 'noob'. I think every user should get 200 games 50% win applied to their stats after completing 20 games vs AI so they can play multiplayer. We all have a right to play, and unlike other online games, DG does not have hundreds or thousands of 'noobs' that can play each other.

I doubt I'll play this much anymore, gonna find something else to waste my time on...perhaps I'll have a game here or there, or I'll see you if DGII is ever created...

Reply #7 Top

newbie:P

Reply #8 Top

And as for boosting your % artificially, I think that's great. If your %win is stopping you from being able to play the game then it is unfair for you. The people selling the game should be telling customers their chance of actually playing is nearly 0 if they are a 'noob'. I think every user should get 200 games 50% win applied to their stats after completing 20 games vs AI so they can play multiplayer. We all have a right to play, and unlike other online games, DG does not have hundreds or thousands of 'noobs' that can play each other.

 

Hehe. Well, I'm not a noob anymore, and I'm surely not below 50% de facto (meaningful skilled games). I just don't make a lot of godawful noises, when it's unbalanced in the opposing team's favor, and love to try some weird builds out :) Other than that, fair points, Lukas.

Reply #9 Top

Hey.

Yeah. Even though I am not so young (21), I noticed that a good amount of players are older than me. It's nothing bad though, but most of them are calmer, more intelligent than others. Younger ones (including me) tend to shout, rage, boss around, etc - ruin the game for everyone or at least take out the fun. Most of the players are really selfish and don't care much about others until game starts to be a loss. Then blames everyone around or ragequits.


As for % and players... That depends on your thinking. It shows only the amount of games won by %. So if host disconnects so that I wouldn't get a win, crashes games, someone ragequits bringing me with him out of game - that all results in my % dropping. If my teammates are not great, if I like challenging matches (who likes easy wins?) then very likely I'd lose more. What if someone stacks teams, while I don't care about that?- Likely a loss. When do we become a better player? When we lose, rethink and try to correct our mistakes. That having in mind - players with low % probably get better faster than the ones usually winning (at least from easy wins, you learn nearly nothing).

Overall - % doesn't matter much. Yes, a player with 0 played games could be a noob, but even that is not a sure thing, as he might be better than majority 50% players (even without favor item). The way, I list players is simply remembering how they play (not many to remember at least approximately). What if some 60% player took a year break and then came to play? He wouldn't be as good for sure. % are just numbers, while skills in game are the real and important things.

Another thing, which is terrible, in my opinion, is inability to reset stats in any way (at least once). A newbie coming to this game, will have his win ratio dropped to ultimately low numbers, due to usual losses until he learns how to play - no way to make matches so, that they wouldn't give any %? When he feels confident, he could reset or play matches which count. Very newbie unfriendly start.


Quoting Maulkin, reply 2
I have noticed that alot of players are not kids. Which only makes this game even more attractive. I have played with Dark alot and she is one who can vouche for me, though she says I am not crap but not good, hehe.
End of Maulkin's quote

Well... I try to help you become even better (and yes you are not a newbie for sure), but usually my mood is bad after few matches with others, so if match with you is not my first... I might not be as friendly as I'd like to be... :S And yeah. I'd easily be able to play with you and ignore those "too proud of themselves" players, who don't want to play with you.

Quoting Maulkin, reply 2
And people...a match is NOT over untill the other team more or less overrun you and are close to destroy your citadel. I really dont understand people who quit 10 mins in a game...
End of Maulkin's quote

I don't agree with this one. The team can be losing in several ways. First and most obvious is when enemies are taking your portals, destroying towers, killing you. Another (worse), when some conflicts are happening. If there are fights in same team, then it's same as a loss even if you are winning. Third could be some unexpected thing. Player dropped without AI mod (loss even if you can prolong game by 30 minutes), very bad lags (which take fun out of the game), etc. Of course, I tend to concede, when I see my team (or me) doing very bad, but I usually still continue playing until my teammates do the same or the match ends.


Quoting OMG__IN1, reply 1
The fact is, the only player lower than 40% to be admitted into pro matches is Darkliath
End of OMG__IN1's quote

I don't think that I am only one... Well not many that low % players though... But still... Even though I am accepted, I am not doing well there...


Quoting Plaguewraith, reply 3
But is artificially increasing your won games really a solution that is accepted? I mean, can't you be punisched for that because you boosted your stats by cheating?
End of Plaguewraith's quote

In my opinion that's pointless... But as In1 said, this could lead to players behaving not so well towards that person... So maybe doing that is not bad if it gives better reputation. I saw some players playing 1+AI vs 1 + AI (private ones) and the better one of them had ~90% win ratio. Wasn't that incorrect?- No, as he won against his friend most of the games, but is he a pro player?- Also no, as he doesn't have experience besides AI and his friend. However, they were more friendly than most in our community...


Quoting Running_Lukas, reply 6
With the way the community is (so small) I think they should REMOVE the % win. Of the some 20 people I play with or against I know who is good and who is mid.
End of Running_Lukas's quote

I probably agree. I came from the bigger than this community, where we didn't have % and everything was fine. We knew who were new players in our community (new players != noob players. Just new in that community), so they at least got a first chance. After fails, they were kicked by some, however also...

Quoting Running_Lukas, reply 6
Maulkin is a good player and unlike some 50% of the remaining players doesn't have the rage,blame,boss around attitude. I stopped playing demigod about a year ago due to too much hate in this game and now I feel the same way again.
End of Running_Lukas's quote

I feel that way from time to time. Then usually play some other game more than this, as this one gets very frustrating to play/get a game. Also, I myself am not acting so well, which is better for others, when I don't play.


I very very seriously hate rage in this game. Could we get some teams (doesn't matter demigods, players, etc). Play a match just for fun. If we lose, congratulations to enemies. Maybe we didn't play great, so might try better next time. Just not taunting enemies for some rages as calling noobs, when they kill you, etc.

Another thing is using mods... Some events in game can be very frustrating due to bugs/imbalances. Unclean beast suicide - when you use a potion and sigil to kill it - he suicides. So very likely that potion was useless and just a waste of money... Suicides should give assists in that case at the very least. Not nothing. Erebus suicides. Kill your own teammate or yourself and get gold... Amazing... Oak citadel spirit rush. Not so fun, when playing a 1v1, 2v2 and enemy takes your towers and attacks citadel, when your troops from portal cannot attack them. Especially Crucible map. - These are the ones, which give advantages. And there are lots of disadvantages. Oculus brainstorm doesn't remove negative effects, Regulus maims himself, making him a better running target, Torch bearer doesn't freeze for long time, and lots of others.

Mods + positive attitude and games would be much better...

Reply #10 Top

just some super quick thoughts for maulkin. You need to learn to pick better equipment.  You need to learn what items are essential (eg when you MUST have a sigil and when you can do without).  And you need to learn late game strategy better. 

You've improved a lot since I've played with you last, no doubt, but you need to learn a few more things.  Maybe you should hop on the public ventrilo server sometime and get some quick tips.  I think I could sort you out in a game or do on the basic stuff. 

In some ways, its a lot of little things.  In our last game, your oak had hungralings (great item, btw), but had a really weak kit.  If you can afford hungralings and you cannot afford a sigil or a lock, you are focusing on the wrong thing (for instance, I wouldn't consider getting hungralings if I couldn't afford a sigil, etc... except in some very specific circumstances). 

Anyway, one thing I can easily convey - if its > war rank 8 - if you are oak, you should always have (at least shield 3), a sigil, a few tps, and at least 1 lock.  And late game for oak, you should always be going for jtreads instead of other items.  An oak with jtreads and locks/sigils/tps is a MONSTER at stealing portals and going on portal runs. I'm ok if an oak chooses not to buy catapults because he's getting jtreads.  I'm not okay if he's shooting for hungralings and we need cats.  Or even on defense - just shielding and locking to save a flag.

Anyway, I write more if I think of it.  Off to sleep.  Night!

Reply #11 Top

1 thing I suggested ages ago and will suggest again! Allow a non-stat game. If you're in a stacked lobby, well make it not count. Make this an option for each player. So any player can opt out of stats prior to start....and if the stacked side wants their win to count; so be it.

  So let's say I join a lobby, know its stacked against me with little hope of win, I enable the no-stat option when I select my DG. This would only affect ME. Everyone else has the same option. If I win I get the satisfaction of giving the stacked team a loss (because they will certainly select stats ON when they stack their team). With this option maybe more people would be willing to START a game...especially those who are really concered about thier stats.

It seems that opengames.asp is not working....let's hope the ladders and win ratio disappear too? I'm switching to more enjoyable entertainment that can start fast and be rageless so unless I get a call from my bro to join a game, or if there's a change in DG that stops the bs, I'm out.

 

Reply #12 Top

I normaly always carry Sigils. I had a few kills and no gear (Upgraded pets first), so I bought a good one. Wrong thing I guess.

Also, I carry Sigil, port and potion. I'll loose the potion and carry locks instead. Thanks for the tips! :-)

I do still need to learn tricks and things, but the best way for me to do this, is to actually play. And of course listen to others, then find my own way. Worked fine so far. You droped me to 29% meh! Was WELL worth it. Much fun and your AI ROCKS.

Everyone who reads this, ALWAYS play with the new AI. Or all the Pavoc pack actually.

I do keep hearing I am buying the "wrong" gear. However, when I talk to people, the "right" gear differes ALOT, hehe.

Try me out people! I am medium (minus) and just getting better. Remember that the best can just get worse XD

--Maulkin, Oak or UB

Reply #13 Top

On the discussion about % for everyone. Even though it would greatly be good for me, I am against any form of changing in your status. Your status should be your WHOLE history. There should not be any 0 for any stat.

You should see the players history of what they have done. Alot is in already, but what I do miss is how many buildings you destroy. Also there should be a Medium of kills per game. Someone with low kills per game isnt bad, it just means they might be a better teamplayer then solo killers (who are themselves often VERY good).

I do want and NEED better % so I simply get accepted into games, but this is something I need to work on. I see nothing wrong with that at all. Other way around. Its a challange! :-)

I believe very strongly in these types of games that you do develope a personalty. You find your Demigod that suits you the best and/or teammates that suits you the best. I would never change my user just cause my stats on % is crap.

However...I have noticed something. I dont know if people look at this but there is a stat on "completed games". Mine is 95%. I can honestly say that I have never quit a single game. Those games I havnt done is crashes.

I have seen "good" players with completed games as low as 65%!!!???

I rather play a long game with a not so good player and loose, then a fast one with someone awesome who quits out.

Reply #14 Top

Honestly, you have weird priorities. In your book, a DG player's integrity is measured by his/her ability to sit through crappy games going for half an hour with trash-talking assholes for teammates. The only way I can interpret your 95% is you are unnecessarily stubborn and have loads of spare time. Hey, good for you, but to claim these qualities are important for a DG player would be a bit of a stretch.

Reply #15 Top

I am not saying I am right. Just that I dont give up just cause things dont look good.

Oh, I have wun matches where 1 person left cause it "looked" bad. They are few though :-p.

No, I dont have alot of time. I have however my intergrity and dont give up just cause I am the underdog :-)

Reply #16 Top

Quoting Darkliath, reply 9
tend to shout, rage, boss around, etc - ruin the game for everyone or at least take out the fun. Most of the players are really selfish and don't care much about others until game starts to be a loss. Then blames everyone around or ragequits.
End of Darkliath's quote
___ The perfect description of me when im playing 

Reply #17 Top

Well... I also have 95% games completed even though that is a lie. Not sure how exactly that works, but it should be at least something like ~84%. Crashes happen quite often. Usuallly 1/9 games. And I also do quit (very rarely, but still) - something else to do and not enough time to play or too much hate in a game, or extremely laggy. In my opinion completed games % is somehow broken and doesn't show real number (real is a lot lower), so I don't care about it much. I know which players tend to quit, so... Always a risk to play with/against them as they can disconnect you also, when they quit (accidently).

Also remember. Winning is not so important. Struggling to win a very low chance match, when your ally has left is worse, than conceding and starting a new fair match. Yeah, I can die 10 times in a row, feed enemy and still try to win (even actually win), but is that really worth that? Only if we still have actual chances (amazing team and average enemies, while I am pathetic), but otherwise it's just a slow loss.

I remember some match, where we were in same team and had some third teammate (cannot remember who). We played, everything was fine (we were losing, but still was fine). When enemies pushed us too hard and a loss was slowly coming, our teammate conceded. So did I, as I understood that there are no chances and ally has already given up. You didn't concede as - "I won't give up". So he left the game. I played till the end with you, but of course we lost. Those last minutes were pretty much staying in game doing nothing useful. If you conceded though instead, we would have ended sooner and played another match. I, play till the end, unless it's 1v1 and I concede, or my team starts conceding (I can be starting also, but still I'd play). If team starts conceding, then usually there is no point to be the one - I won't concede.

Reply #18 Top

Hi Dark :-)

Ok, I do see your point that I may be a bit to stubborn. I will think about this in future games and not waste others peoples time if its really is over.

However, what I ment was that before even the enemy has entered your part of the map...some people quit. I simply dont do that :-p.

I am bullheaded, yes. But I do listen to you. (Dark been one of my teachers).

Hmm, Im trying to get people to want to play with me here, not the other way around! :-p

Reply #19 Top

Just played with some teammate... Thank god he left at least... I didn't mind playing with him, BUT even though he talked English, he was busy with others things... No wonder he hasn't won a single game yet... That's what happens, when player doesn't want to become better nor is even interested at that, while still jumps on multiplayer... Told him about mods, but not sure if he listened to me, as he didn't talk much... He just told me to be "quiet"...

http://pantheon.demigodthegame.com/game/1707304/player/130159/

http://www.jeeplays.com/replay/details/1/91

Replay of a sure loss match... Even though it was for noobs, and I am not so nooby, but... I had no chances.

Reply #20 Top

So..  is the quickest way to correct your % by buying a second copy, registering Impulse anew on a second machine and beating yourself?  If so I suppose I might try that duirng the next sale.  I wouldn't be trying to jump into Pro games but my poor % limits a lot of middle ground.  I understand as a good game is a little bit of a time commitment and you want it to be enjoyable.

I think I just play every game I can get into (noobs/mids).  If I have a room open and a 300 game player or even a 1000 game player jumps in and wants to go 1v1 I'll go.  In some of the former cases I win but in most of the latter I lose - but I appreciate the game time as well as any feedback I get (but I see where that has caused a bit of a deficit in my "desiribility" factor).  I also have taken to saving each decent game and watching to see how people play, what eq they get, what paths they take.  It's very instructional.  I also don't play until the bitter end though.  Once the game has taken a certain course I'd rather learn from where I went wrong and build that into the next game.

Other resources that have helped me are the replays that are posted on the forums, pacov's strategy posts and the random build posts in the strategy section.  I try to peruse all of those as there are some nice bits of information to be gleaned in the discussions.  The new AI mod is nice as well but it will always have its limitations.  I use it to try out builds, etc but I have to keep in mind that the way the AI plays is not indicitive of a real person.*  Every time I use an ability (like slam) I remind myself, "a real Oak would probably stun you here", or whatever my experience tells me would actually happen. 

So we'll see.  I may need to artificially improve my % once I feel that I am ready to play at a constant mid+ level.  (I need to actually jump onto the public vent more as I wait for games.)

 

*I'm reminded of a story one of my friends told me years ago.  He was big into tai kwon do and had another friend who trained and competed in tournaments.  That person was cruising with a group around the mall one day (this was back in the 80's when cruising around the mall was what you did - in between stops to the arcade and EB) and got into an argument and then a fight with another pair of mall thugs.  He ended up getting his bottom smacked around because every kick he gave to the thug ended up as a tap on his body.  Apparently for tournaments you train to pull your strikes so that you geta "hit" but don't actually hurt the other person.  In this instance his training failed him as he lightly tapped the thug and got trounced himself. 

Reply #21 Top

Quoting Darkliath, reply 17
Well... I also have 95% games completed even though that is a lie. Not sure how exactly that works, but it should be at least something like ~84%.
End of Darkliath's quote

Yea maybe they just have a random number generator for % of games completed.  If you look at your player page though http://pantheon.demigodthegame.com/player/130159 you can see that you have 101 disconnects out of 581 games which is around a 17% disconnect rate, so your 84% completed was a close guess.

 

Quoting Darkliath, reply 17
Yeah, I can die 10 times in a row, feed enemy and still try to win (even actually win), but is that really worth that? Only if we still have actual chances (amazing team and average enemies, while I am pathetic), but otherwise it's just a slow loss.
End of Darkliath's quote

Lol I remember that game.  I mean....1Nana told me about it  :X

Reply #22 Top

Hey Mauxe,

I am quite often on vent (easy to contact me there), so if you need a player, who would play with you, I could easily be the one. We could train against players or AI if you want. |-)

Reply #23 Top
Same. Just add me in game as cheesuscrust
Reply #24 Top

Appreciate it.  I'll add you both :)

Reply #25 Top

Quoting GM-McShane87, reply 21
Lol I remember that game. I mean....1Nana told me about it
End of GM-McShane87's quote
lol