Where are the patches?

When I stopped playing this game about a year ago, the biggest reason I stopped was because I felt like the game wasn't being supported enough by the company.

Good games (from my experience) have patches weekly, monthly, or at the very least bi-monthly, to keep up with the constant bugs, exploits, and imbalances that people find.  Even back when I last played, there were plenty of bugs and imbalances with the game to be had, and the company seemed to be very slow about fixing them (if they were even intended to be "fixed" at all).

Well here I am, a year later, and it looks like there hasn't been a patch in 9 months.  Is this the way it's going to be?

20,021 views 6 replies
Reply #1 Top

Err, the only games that have weekly patches are those that are in such a state of mess as to require nonstop patching. Outside MMO's no company keeps patching games for years, and certainly not at the rate you mention.

If you want continued fixing and balancing for any game, you'll need to look at the modding community. Distant Stars fixes a lot of the balancing issues, and the Sins Optimization Project fixes constant minidumps due to RAM limits being exceeded.

 

 

Reply #2 Top

There is supposed to be one very soon, which is to fix the biggest problem in the game; the 2GB memory limit. Also if you have started playing earlier you would have had your many patches, vanilla sins has had between 20 and 30 patches over its life. In fact I think this is one of the most patched RTS games I've ever played.

Reply #3 Top

Yeah, you could look at at LEAST a patch a month for the first two years of the game. Which was about the time you stopped playing. Not quite sure when you started but ... it sounds like you were in the midst of the 'age of patches' for Sins. 8|

Reply #4 Top

? o_O patched weekly

I believe StarCraft has had only 3 patches out so far. And how old is it? And its operated by what kind of company?

Ironclad is not even close to Blizzard. This is their first game. They have made their money on it long ago. They are still working with it. We all here apologize that for Ironclad being an underfunded and small company that is struggle to do the best they can.

Reply #5 Top

IC is nowhere near the same size as Blizzard... there simply does not exist the manpower to do that sort of thing on top of other projects.

Sins, after all, was produced with a budget under $1 million.

Reply #6 Top

Any program that is worth it's salt is a program that isn't patched often. Windows for example isn't worth it's salt since it requires patches nearly monthly (of course you got to look at the size of the program)