True 3D Ship Movement
Are there any ship movement mods that changes the methodology of ship movements?
Simply put: I'd like my ships to stop moving like cars and planes... and more like free-floating vessels with full range of movement. I'm tired of vessels having to drive around like cars and when they should be able to backpedal, strafe, and raise/lowers themselves without the need to move forward, too. Admittedly, it'd be at greatly reduce speeds... but I'm tired of damaged ships jetting forward into trouble and looping around to get behind them when they could gracefully use maneuvering jets to back away from the front line whilst rotating, then fire their main engines when pointed in the right direction. It would be a far optimal path to take and probably require less from the path-finding system to pull off. It'd also make it easier for ships to regroup and move between each other.
I find it amazing that all this effort in a game, and they didn't get unbounded 3D space movement tactics correct. I mean once a capital gets it to a decent speed, they should be able to maintain momentum, bring broadside of the ship to the enemy, and gradually slow down into position. So much wasted potential.