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[MOD WIP] Star Trek: Sacrifice of Angels 2 - 0.9.5R Update 7/09/2024

[MOD WIP] Star Trek: Sacrifice of Angels 2 - 0.9.5R Update 7/09/2024

https://www.moddb.com/mods/sacrifice-of-angels-2/news/sacrifice-of-angels-09r-released

Can anyone remember when we used to be explorers? - Jean Luc Picard

 

FED
KLI
ROM
DOM
BORG
NPC

 

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Reply #3826 Top

I do not know if this has been brought up before but I have noticed that when you are playing as the Borg, any ship you assimilate is weaker than the one you were trying to capture and was wondering why the Borg don't have any research to improved the systems on captured ships, I mean shouldn't a ship captured by the Borg be stronger than the non-captured counterpart anyway. Just my 2 cents worth.

Reply #3827 Top

Quoting Drian117, reply 3826
I mean shouldn't a ship captured by the Borg be stronger than the non-captured counterpart anyway.

Not possible with the current engine.  :(

Reply #3828 Top

More than likely it is because once one faction captures another it becomes that factions unit, and it falls under that particular factions research tree. For example the Borg does not have phaser, or photon research in its research tree. So a captured fed, klingon, romulan, or dominion ship would revert back to its pre-research stats, because the borg doesn't have those researches in its tree. You cant have more than one research tree per faction so it would be impossible to make those stats cross over to another faction. Plus it would make no sense to add all of the other factions researches to the Borg just so the buffs can cross over. Its a lot more trouble than what it is worth. Trust me.

Reply #3829 Top

@Drian117: I suspect the faction that owned the ship had researched hull & weapon upgrade techs which your empire won't have access to.

Federation Warp field inhibitors appear to have no effect - hostile ships could easily retreat without any noticeable delay. Are they work-in-progress? One of their abilities does have a TBA icon.

Reply #3830 Top

I haven't encountered mines yet but noticed I seem to crash on the rebellion version at about 2 hours of game play. Simply drops to desktop with no warning. 2 times in a row so far, will play again later today. All graphic settings are sat to max (highest detail), 1280x1024x60hz (full screen). 

System:

GeForce GTX460

Processor: AMD A6-3620 (quad core)

8gb Ram

Windows 7 x64

 

This is the only mod I'm running.

 

Oh, playing Federation. :P (of course)

Reply #3831 Top

Quoting DavidFalcon, reply 3830
will play again later today

Please turn on the auto save function, and try and get a repeatable crash save. Send the autosave and the corresponding stat file in a zip/rar/7z to soa2 at hotmail dot ca

 

Quoting DavidFalcon, reply 3830
Oh, playing Federation. (of course)

Commie Pinko 

... like me  ;P

Reply #3832 Top

I do not know if this has been brought up before but I have noticed that when you are playing as the Borg, any ship you assimilate is weaker than the one you were trying to capture and was wondering why the Borg don't have any research to improved the systems on captured ships, I mean shouldn't a ship captured by the Borg be stronger than the non-captured counterpart anyway. Just my 2 cents worth.

 

They are.  You have an Ability for this, it's on your shipyards and the Advanced Sphere.

 

When you take over a ship, any loss of stats on it's part means you have terrible research parity with your enemy.  Borg research is massively better in hull and antimatter regeneration, but they have no parity with shields and weapons from the other races.  Once you buff them, they will destroy, with great ease, their unassimilated counterparts.

Reply #3833 Top

Quoting psychoak, reply 3832
They are.  You have an Ability for this, it's on your shipyards and the Advanced Sphere.

Guess I need to play Borg more  :P .

And yes, Borg research needs lots of strings and buttons work. It's on the big list, but not a priority as th Borg are more meant as an OP AI you are supposed to get allies and defend against.

Reply #3834 Top

Have a crash on a newly started game. Sent you the auto save file.

 

Quoting myfist0, reply 3833


And yes, Borg research needs lots of strings and buttons work. It's on the big list, but not a priority as th Borg are more meant as an OP AI you are supposed to get allies and defend against.

 

I've noticed how OP the Borg are... and it should be that way. Look at ST Canon and the Borg are REALLY OP!  :P   Took my empire and 2 others to push them back.

Reply #3835 Top

Quoting DavidFalcon, reply 3834
Have a crash on a newly started game. Sent you the auto save file.

Perfect, exactly what we need.

 

EDIT: WTF?

Entity Ref not found: PlayerTechLoyalist

are you playing with those wierd victory conditions? If so, don't, we did no work on these yet.

I think I may rename the 'Victory Conditions" button to "Allow Random Crashes" button.

Reply #3836 Top

Heh, nope. I never play with those. I find those annoying.  I did set the fleet level to large.

Reply #3837 Top

Quoting DavidFalcon, reply 3836
Heh, nope. I never play with those. I find those annoying.  I did set the fleet level to large.

Well....

 

CRAP  X(

Reply #3838 Top

7 hr, 10 player, multi star, with lg fleets, and HW/Flagship/Dip victory conditions, with no problems

:P

Reply #3839 Top

8(| Daaaaammmnnn!

 

I've done up to 2 and a half hours, 10 player, multi star, with lg fleets.... but never with victory conditions sat.

Reply #3840 Top

Quoting myfist0, reply 3835
EDIT: WTF?

Entity Ref not found: PlayerTechLoyalist
Sounds like an auto-save from a game that didn't have SoA2 enabled.

I made a similar mistake a couple of weeks ago while working on SotYR - I overwrote the wrong save. X|

 

I can't seem to get the Defiant's In System Warp ability to work, any clues on how to use it?

Reply #3841 Top

Quoting NewHorizons, reply 3840
Sounds like an auto-save from a game that didn't have SoA2 enabled.
I made a similar mistake a couple of weeks ago while working on SotYR - I overwrote the wrong save.

Now that makes sense, as we tried to everything to trace that link and no go.

 

Have to wait for psy on the Defiant, I never build those, Galaxys and Sovereigns for me.

Reply #3842 Top

Quoting myfist0, reply 3841
Have to wait for psy on the Defiant,
Sussed it - you need to target a hostile ship/structure. I thought it was a bit like micro-phase jump where you could just move to any location in the grav-well.

Reply #3843 Top

Well, there's always get another crash and send that log file. :)

Reply #3844 Top

Quoting NewHorizons, reply 3842


Quoting myfist0, reply 3841Have to wait for psy on the Defiant,Sussed it - you need to target a hostile ship/structure. I thought it was a bit like micro-phase jump where you could just move to any location in the grav-well.

 

It worked in the last version of Diplomacy.

Reply #3845 Top

The great thing about the beta is that Fist made it sound a few weeks ago like a Rebellion release was maybe a year away. The beta still has a few things to be added or modified but it's off to a great start.

Reply #3846 Top

The Borg were never intended to be a playable faction. Originally they were the pirate faction. However that idea failed miserably (Game ending borg attacks too early, and crash issues left, and right). We intended the Borg to be played by the AI only. However to do that you would have to make them unselectable in the game setup. Just like the pirate faction, and defenders. So we had to make it to where you can play as the Borg for everything to work right. Just know the Borg are intentionally overpowered, and meant to be played by the AI only.

Reply #3847 Top

Maybe in the race selection bit, make them named "Borg (AI only)"? This would remove any confusion as to whether the Borg are meant to be played, and give the team a carte blanche to pretty much ignore any player-side UI/string errors/omissions and focus on other things.

Reply #3848 Top

Without giving anyway any spoilers, I have really enjoyed a few things added that pay homage to TNG storylines. Some real pleasent surprises. This is easily the best release so far.

Reply #3849 Top

Quoting SilentWolff, reply 3848

Without giving anyway any spoilers, I have really enjoyed a few things added that pay homage to TNG storylines. Some real pleasent surprises. This is easily the best release so far.

 

I'm definitely enjoying it too. :P  Haven't had another crash after deleting all my save/autosave files and starting a clean game.

 

One odd behavior I've noticed is sometimes when Elite ships are fighting, one will pursue the other and they will literally head way outside the gravity well with the one 'running' which I'm assuming is suppose to move a specified distance and turn for an attack run but can't because the other elite is trying to make its attack run and matching speed.

Reply #3850 Top

Quoting Lavo_2, reply 3847
Maybe in the race selection bit, make them named "Borg (AI only)"? This would remove any confusion as to whether the Borg are meant to be played, and give the team a carte blanche to pretty much ignore any player-side UI/string errors/omissions and focus on other things.

Nah, playing Borg is fine, but like I said, their research tree in not a priority. I can't see the point of playing Borg, but that by no means others cant. Some may just want to learn Borg capabilities.

 

Quoting DavidFalcon, reply 3849
when Elite ships are fighting, one will pursue the other and they will literally head way outside the gravity well with the one 'running'

We are aware of the problem, solutions are being discussed.