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How to counter Rook's tower build.

How to counter Rook's tower build.

This is for how to counter Rook players who know what's they are doing.

 

 

 

 

 

Group up and hunt other demigods to get more gold, buy stuffs to outlast the Rook.

 

 

 

 

I am not kidding.

 

 

 

 

 

 

See, Rook is pretty much immobile; he won't go outside of his forest of towers. Thus he cannot help his mates at all, unless they choose to go into the forest of towers. Most maps are huges and many points availeble, that Rook alone cannot dominate all points at once.

Not to mention the enemy demigods you will encounter are always outnumbered by your group as well.

 

 

Only exceptions are exile (only two choke points) and Crucible (only ONE choke point).... You are pretty much doomed againt Rook(s) unless your side also has a Rook player.

 

But again it does not mean that towers are op or broken (personally I think they are fine since disadvantages mentioned above.)

 

Upgrade building health and damage at your base and the advancement of Rook will be slower as well.

81,283 views 37 replies
Reply #26 Top

When I'm UB with HoL I like to run in to the farm, take quite a few hits, spit if I'm on that build and then let the rook see I'm hurting (don't get too hurt but say %50 will work most of the time) I can bet that a LOT fo rook players will get really excited abotu the procpect fo a kill and chase you. Get a bit of range on him, pop HoL and then turn around and crush him.

Doesn't always turn out liek this of course adn people learn what you're upto but even 1 rook kill in a game can be a big help to your team.

Reply #27 Top

Quoting OrexxerO, reply 16
I will also put in that if you ignore the Rook that isn't smart. Constantly harassing him is a better idea. Never underestimate him though if hes a decent player, early game the Rook can get slapped down hard, I died 6 times in like the first 10 minutes then came back to win the game with my ally with 5 kills and still only 6 deaths, two of those kills at near the same time since my enemies thought i was still weaksauce and let me rock roll/hammer slam them.
End of OrexxerO's quote

Err, this build discusses tower rooks, who usually forego hammer slam. But yes, the same rule applies. Do not leave your large, brown, brick-made friend unattended.

Reply #28 Top

Great guide, unless he goes amulet of teleportation in which case he can just jump in to protect his allies and 45s later be back at his camped flag.

 

A better approach would be to field a regulus who can outrange his towers or an Ice TB who can aoe them down very fast or just play a high dps melee character with some decent armour.

Reply #29 Top

yEs!!! go try and kill my friends while i push deep into your base ;p. If my allies are even half decent theyll die maybe once of twice by the time i have your gold flag locked and almost to one of the spawn portals in your base.

This strat wont work because the rook has so much stay power he'll crumble your base by the time you get enough money.

 

also(mid to late game) oak minion build > rook tower build 

 

Reply #30 Top

Quoting pseudomelon, reply 2
Err, this build discusses tower rooks, who usually forego hammer slam. But yes, the same rule applies. Do not leave your large, brown, brick-made friend unattended.
End of pseudomelon's quote

I don't see how Rooks who dont use the Roll & Slam combo get any kills in the course of a game against decent opponenets.

Almost all of my kills as a hammer rook come from squishy DGs who have been a little too brave-- coming into melee range. One roll and a hammer to their head will kill them at some levels (considering that they have already been scratched up a bit before getting into my range.) If not, my passive weapons will take them out if I have some room to chase them down (Speed favor item + Boots of Speed + Wand of Speed FTK).

I suppose a lucky Boulder Roll could freeze you in the middle of a farm which could be the end for you. But that ability just doesn't pack much of a punch in and of itself.

 

Grrr... How I wish we had replays.

Reply #31 Top

I eat Rooks for breakfast with Oak - as soon as i get a mageslayer it's game over red rover

Reply #32 Top

I eat Rooks for breakfast with Oak - as soon as i get a mageslayer it's game over red rover

Reply #33 Top

I seriously doubt you can bring down towers faster than I can buid them with a staff of renewal.  When I play rook I go heavy mana regen early and play extremely defensively.  Most players don't cope well with a rook who's got the mana to actually drop a new tower every 8-10 seconds and follow it up with boulder rolls and the occasional slam.

I think most rook players are working with 12 second CD towers and are too short on mana to build continuously without sacrificing boulders and slams completely.

Reply #34 Top

Quoting Deepjay, reply 7
I eat Rooks for breakfast with Oak - as soon as i get a mageslayer it's game over red rover
End of Deepjay's quote
Yeah, who cares if the Rook has an 8k item, it doesn't matter! YOU HAVE THE MAGE SLAYER!1!

Reply #35 Top

I just frost nova and 90% of the time the Rook runs like a bitch

Reply #36 Top

 

Edit: post deleted because I remembered this is a tower rook build, and not slam. Whoops.

Reply #37 Top

Quoting Teseer, reply 10
I just frost nova and 90% of the time the Rook runs like a bitch
End of Teseer's quote
A good rook is going to punish you with a boulder roll more often than not, though.  I really don't fear fire TBs either for that reason - either they do their AoEs out of range of most of my towers or they get into range and I have a decent chance at getting a stun-hammer-tower attack combo.  It's not a very safe proposition.

I really, really think most people beat rooks for one reason: mana.  The rook just goes dry and the tower spam slows down.  Late game it takes RoIx3 to down a tower and at best you'll hit maybe four out of six to eight active towers.  Every time you hit RoI he can rebuild another tower, I just don't see it happening if he has a heart, and with a staff of renewal the heart is on a 25-30 sec cooldown depending on the map.