Redion

GREAT concept – loves it but PLEASE . . .

GREAT concept – loves it but PLEASE . . .

I’m a hardcore gamer all the way back from the early beginnings back in the eighties. I have tons of games and can defiantly tell after a short time playing - this game concept is something for me. But please give us gamers who like to think  ;)  back the opportunities to lower game speed a GREAT amount more as it is now, at least to half the speed that is the slowest as it is at the moment. This defiantly goes for research speed also.

Some loves fast paced games others (like me) love having time to grap the cup with coffee without constantly first pause the game  :NOTSURE:  This I also find I doing every time I open the research menu. So for me bottom line on making this great concept to the best game in all times for me would be:

1.
The opportunities to lower slowest overall game speed even more – way more than now.

2.
The opportunities to lower slowest research speed even more. For me about 10-20 times slower than the slowest at the moment would do the trick. I talking about minutes here, 10-20 (or more) real clock minutes for one research would be great. I like to really have to think over what to research next – what the best way would be. In my humble opinion as it is now there’s no big consequence to choose wrong. . . . it’s like; I choose this one . . . ZAPP done. . . oh no good . . . okay then this maybe good  ;) 

3.
Lastly, this is not a big issue for me but could it be possible to sharpen the edges of in-game text. As it is now text can be a little difficult to read – it looks fussy in my opinion.


Thanks for a fantastic coding work – I’m amazed over my old computer can cope with this game. Res=1280x1024, AAx2 all other on max settings and still getting between 20-40 FPS. Amazing :CONGRAT:.
89,880 views 62 replies
Reply #26 Top
I think its a great game. I know exactly what redion means though.. But I hope someone mods this even SLOWER than redion means ;)

Like... Planetarion style hehe. I can remember when visiting me da I would have to say: Dad let me use the computer.. I've send out a fleet yesterday to steal some asteroids from some n00b and they will arrive in his crappy system any minute now! Have to make sure crappy n00b doesnt have any big brothers protecting his sorry a##

Research could take anything from 6 hours to 48 hours RT. Interplanetary travel minimal of 6 hours if you did all the warpgate and stuff research.

I like this game though as it is as well. Just need to practice some more and get the feel how ships do battle... In my experience (2 rounds so far and a solo game) enemy ships survive way too often ;) My bombers do squad and capital ships should i feel decapacitate frigates. They don't however...
Reply #27 Top
Well, I'm of the opinion that the more options in the hand of players here, the better. So I'd say the research toggle could get two more speeds in the extremes:

Crawling: Research takes a LONG time.
Instant: There is no research time, you have the resources and the labs, you can get techs as fast as you click.
Reply #28 Top
I dunno, I think the pacing works well for this game. How long do you need to take to decide to research one thing or another? Or tell your ships where to go. It sounds like you just want another turn based strategy game.


Exactly, but no one makes TBS anymore so we have to make due with RTS.

I'd really prefer an adjustable speed for single player games. I can have it go faster early, slower in general late, and at an absolue crawl if I want. Total Annihilation: Kingdoms had adjustable speeds (as did Corporate Machine I think) where you could get it so slow it was damn near paused.

It's funny hearing someone say "Slower? It already takes 5 hours". When you're a Moo/Mom/AoW/Civ player, 5 hours is just 1 night of a week long game. There's a good chunk of us that would be content to take 40 hours to complete a game

Reply #29 Top
Also I'm guessing we're all talking different maps sizes. I'm fully prepared to have a game with the most stars and planets take a very, very long time. Although the research might be completed very early in the game there's still the problem of strategically placing your cap ships and large fleets and considering the time it would take to reinforce them.
Reply #30 Top

We are many 1Spartan - believe me

But not many of us say anything. For me it's my second game ever I try to do something at - because I can see this game could be one of my best games ever.



Cool! I always figured there were many fogies like me out there in the wild.

In my opinion an in game dynamic speed control option like on the old SimEarth game would solve the "issue" for everyone. Hey maybe you should join our clan I need more slow players. Right now they gang up on me. :SNIFF!: Hell I'm even thinking of starting a slow players clan if I can find enough like minded ol' timers.
Reply #31 Top
I think its a great game. I know exactly what redion means though.. But I hope someone mods this even SLOWER than redion means


I'm with u m8  :) 

It's funny hearing someone say "Slower? It already takes 5 hours". When you're a Moo/Mom/AoW/Civ player, 5 hours is just 1 night of a week long game. There's a good chunk of us that would be content to take 40 hours to complete a game


Ya, also with u m8 - my last Civ game took about 3 weeks.

Also I know this game in huge map with multi systems also could take a very long time to finish - but mush of the time would be in pause mode (for me anyway) and that just kind of ruin it a little IMO this is a RTS game. Even if u play it all un-paused it could take very long time I know that, it's only this with the research/move/build something "ZAPP". . . done I find very annoying.
Reply #32 Top
I agree. Please let us slow the game down. Has Stardock said when the mod tools will be available? Will someone from Stardock please respond?
Reply #33 Top
[tears welling up]
Wow! so many like me.... we are Legion!! :p
Reply #34 Top

Cool! I always figured there were many fogies like me out there in the wild.

In my opinion an in game dynamic speed control option like on the old SimEarth game would solve the "issue" for everyone. Hey maybe you should join our clan I need more slow players. Right now they gang up on me. Hell I'm even thinking of starting a slow players clan if I can find enough like minded ol' timers.


Maybe when I’m finished playing in single player m8 . . As u can guess I’m really not good in multiplayer mode ROFL. . . coffee always gets cold :)

And now I will try play a little again and see if I can do without pause. . . hum. . . na - not I think ;)




Reply #35 Top
I don't have the game yet (hopefully today), but I don't see the harm in it for making an option for the game to be even slower for the people who would want that. I like to take my time, so it would be nice for say research to take 10 minutes or something. If you like a more fast paced game, you don't need to use the option for it slower...for those that do, can.
Reply #36 Top
I agree Slow it down on SLOW.

I don't want to hear about it's slow enough if you want it faster you have that option, but slow needs to be slower.
Reply #37 Top
Ya. . .just finished gaming for the day and damn my keyboard pause button is nearly no more ;) I really find my self constantly pushing this button - hope devs will do something drastic about this issue - can’t see why not – no harm done with this.
Reply #38 Top
Hell I'm even thinking of starting a slow players clan if I can find enough like minded ol' timers.

You can use the 'Slow Children at Play' sign for your logo :)

And I'm with the rest of you old (or at least slow) guys. The slower speed could use to be a bit slower or another slower speed could be added. For me it's just the research rate & build rates that needs to be slowed down, I think everything else plays at a good pace for the most part. In the meantime I'm playing with low resource to further slow things down but it's not quite the right effect.

Reply #39 Top

[tears welling up]
Wow! so many like me.... we are Legion!!


Yes,indeed we are. I see nothing wrong at all with asking for a slower speed option. And those of us who like slower speeds can join like minded players in multi-player games.
Reply #40 Top

[tears welling up]
Wow! so many like me.... we are Legion!!


Yes,indeed we are. I see nothing wrong at all with asking for a slower speed option. And those of us who like slower speeds can join like minded players in multi-player games.


Ya, I also might jump in on MP sometime soon maybe. Also I can't see why not also MP can adopt slower game speed settings as it is for now - same opportunities as we ask for here in SP. Games for all types . . . "ZAPP" dudes and "Crawling" dudes like me who enjoy seeing stuff grow over a extended period of time :)
Reply #41 Top
OK. So I went back last night after work and started a 'slow' game. You dudes are totally right, it's really not that much slower than normal.
Reply #42 Top
the op is one crazy son of a something a rather.. games r incredibly slow already. any slower and it would be torture. what the devs need to do is make the fast option even faster.
Reply #43 Top


Some people seem to completely get what the OP is asking while others don't. The idea here is yes you can have a lengthy game by having a huge system but your research is still done quickly relative to the exploration of the system so a good chunk of the game length is really tactical rather than developmental.

The option to have research (even building structures for that matter) take a fair bit longer so it paces well with the 4X elements wouldn't necessarily make it a 'TBS' game - it would just take a regular game and stretch all aspects of it out equally over a longer period of time.

I'm all for it personally - more options can't hurt. Seems like something easily modded but also seems like something easily added as an in game option set. Sign me up either way.


Reply #44 Top

the op is one crazy son of a something a rather.. games r incredibly slow already. any slower and it would be torture. what the devs need to do is make the fast option even faster.



I think you got separated from your herd little fella!

>>> This game takes too long

:P
Reply #45 Top
the op is one crazy son of a something a rather.. games r incredibly slow already. any slower and it would be torture. what the devs need to do is make the fast option even faster.


For u taste it's slow and damn I want for u a even faster "ZAPP" mode also - just put a few slower modes in there while we at it - oki ;)

Can't see why some ppl complains over more options to choose from even when it's lost milk on them - there are many tastes out here but a few extra slow options will not ruin u game m8 just play at this speed u have now or choose the faster one u might have after a new update :)

I also have Gal Civ II because devs here understand the way on listen to their customers and do a unique continuing job on policing their products.


Also as some says: Only need slower build/research speed, flight time seems okay for them. I’m with u guys on this, this would be okay for me – I can live with flight time. But if it’s too difficult splitting it all up then for me an overall slowdown is also all right"y" for me . . . I mean – I do not care about a in-game clock second takes longer than real life :)

Reply #46 Top
i too have all gal civ games and while they r fun games their current pace should in no way be brought over to sins. sins is an rts not a turn base game. if u want a slower game play gal civ ii.
Reply #47 Top

Choose a small map or make your own tiny map and dont forget these settings:

Reply #48 Top
Yes, I´m also one of those who likes it slow.
The RTS I like best is Rise of nations were research and gamespeed could be set to
very slow. Even then, I spent most time delivering orders to my units and the like - with the game paused.

For many players, those who mainly play TBS-games, the possibilty to turn the game to very slow speeds is VERY VERY important - that makes a huge difference.


This describes me perfectly. The only RTS I've ever really liked and played more than a few times is Rise of Nations because of the game speed options and more importantly, the ability to pause, survey, and give orders while paused. I just do not enjoy the pace and requisite 100's of hotkeys that efficient twich-oriented RTS requires. A lot of people like that, I do not.

I enjoy strategic gameplay but I like it at a pace that's relaxing and fun for me. (And it's not like I don't enjoy frenetic gameplay too, I just prefer that style in other genres.)

RON is so great because you get the Civ kind of feel but you get to see everything unfold in real time.
Reply #49 Top
Lol. I'm the opposite of the OP. I want to play it two or three times faster than it is currently. Maybe they should add options for both extremes?
Reply #50 Top
I dont see why this argument and the "this game takes too long" argument are getting polarized.

To me the issue is that the game speed selection needs to be greatly expanded in both directions to keep everyone happy,

why some ppl are complaining about others personal preferences rather than getting together to get the game speed issue resolved for all is beyond me,