My office has a lot of printouts in binders regarding the history of the universe (The Mithrilar Cycle) that both Galactic Civilizations and Elemental come from. I once had the opportunity to write a book, <a href="https://www.amazon.com/Elemental-Destinys-Embers-Bradley-Wardell-ebook/dp/B003F3PKO0/ref=sr_1_4?crid=SZWZTQ6AH4H&dib=eyJ2IjoiMSJ9.07mfMiMyQ52YbPI1WbnunhcoUiCvCzFvC2VuFD1K3HprY24_94PXFb5xYigM6EX7_YsJLThf7xmslMpEc1PNZRcylJpG_4noGvyS8u59s6-Q7Z6pxwDaHXjrb5aebAwUFejzrP1z
Frogboy
With the benefit of hindsight, Tales of the Arnor should have been handled as a full expansion pack. It just has such a massive scope of changes in it. For me, personally, it's the first GalCiv IV DLC I've got to work on since Tales of Centauron which I thoroughly enjoyed. But this one...this one is just so much bigger. This will probably not be the last post I make on Tales of the Arnor so I will probably miss some things here. <span style="font-siz
So I'm working on the upcoming DLC called Tales of the Arnor and it's going to go pretty hard into the background on the Yor. To do that, I really need to explain a bit about the background of this game which, since it's a 30 year old series there's a lot of bits involved. No pun intended. In the beginning... So at the start there were the Mithrilar. These were beings that we would consider to exist outside our universe.&nbs
It's really amazing how easy Ara: History Untold is for modding. The first thing to know is that all the source data files can be found (if you're on Steam for instance) in a directory like: C:\Program Files (x86)\Steam\steamapps\common\Ara History Untold\assets\SourceMods So say you don't like one of the balance of say...Recipes. Let's go find that. Recipes0.zdata is where all the recipes are. Now I happen to be a bit unhappy that the Feast recipe is defa
I went ahead and sprung for the $200 a month for ChatGPT Pro as I do a lot of data analysis on very large and complicated data sets. The first thing I through at it was last month's full Perforce logs with diffs and and all so that I could get a nice friendly report of the various developers, how many CLs they did and an evaluation on the type of work they did and how much work they did. Here are my results: ChatGPT 4o. Basically useless.
That's very interesting! So is 2.9 saves broken without this? How serious is this?
No changes there. Just a bad draw.
I always run into challenges with money. Really, trade is my main way out. I kind of think we should make Entrepreneurs something you can get sooner but that doesn't really help new players. People who are good at the game end up with lots of money while new players struggle. I have sometimes thought we should make the economic districts provide a small, flat credit amount just to help.
One thing I'd like to see in future GalCiv updates is to have per Civ based Galactic Achievements. Just thinking out loud.
Oil painting of a Drengin warrior.
Since ships are the theme, here's one:
I play AND develop GC4 on Apple Silicon via Parallels.
Lots of new improvements coming in for 2.7. More updates to co
When I look at the people who have gotten "canceled" over things they posted on the Internet, it's disproportionately GenXers. Why is that? I think it's the awkward timing. GenX grew up on BBSes and Usenet which were a free for all. It wasn't until the Millennials and later GenZ came on the scene that the raunchy, insensitive, or intentionally trolling behaviors of GenX got us into trouble.
I'm not sure how the transfer stuff works with regard to DLC and expansions. Contact support@stardock.com. Tell them I sent you. :)
v2.5 and the Warlords Expansion is now available, and we're excited to share the ins and outs. Check out my guided tour below: [confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1791918081/Guided+Tour+of+GalCiv+IV+v2.5+Warlords
I've been saying this a lot to design teams lately: There is no subsitute for playing the game and then playing the game some more and then playing it still more. And Warlords really shows that. Now, those of you who get it right away are in for a particular treat that you should take advantage of as much as you can while you can: There are a lot of absolutely crazy ship components in this that we have balanced as best we can but I can tell you right now, I there are goi
Without getting too much into spoilers, here are some of the new technologies players with the upcoming Warlords expansion pack will be able to research (hint they all give you something cool) Coil Acceleration Neutronium Weapons Neutronium Augmentations Neutronium Mastery Gravitonic Vortex Weapons Electrodynamic Gravitonics Quantum Catapults Higgs Fields Disruption Cerberus Ensemble Levia
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1737392193/GalCiv+IV+Supernova+-+v2.4+Populi+Tour[/confluence]
This is great feedback!
Love this. Thank you!
They’re getting those in v2.3. Keeping the ayor from having them was intended as a way to balance their power but it was too much of a nerf.
Yea, think it should be changed to research.
2023 was a great year for 4X gamers and especially fans of Galactic Civilizations! But 2024 is going to be even better. I've been "back" on GalCiv for just over 6 months now and it's been a blast. I loved working on GalCiv II back in the day but the hardware now is so much better. I can do so much evil with the AI and the tech in this engine is just crazy. Another amazing thing that's changed is that game releases aren't "the end" anymore. That