| Well, if the PQ 0 worlds weren't on the map, then the Stellar cartography will be too powerful since it allows to show planets on the minimap. You will know then where nice stars are. And the only race that doesn't start with stellar cartography is the human. |
But there is no reason in GalCiv for the humans to not start with Stellar cartography. Or for the aliens to start with it, when the humans don't. Not in GC2.
In GC1, it was a matter of honoring the first GC (OS/2) version, which had a back story to explain why the humans didn't know the local neighborhood, right? Well, we, like the aliens, have a good idea what nearby star systems have sizable planets, and even a few that have "earthish" planets. In the next ten years, we will know every earth and venus type planet within several hundred light-years of us. All thanks to one simple autonomous satellite (presuming it gets launched successfully as currently scheduled).
So... now that we are up to the Dread Lords part of the GC saga, shouldn't the humans know where all the useful planets are? Or just have everyone start off the same (no one knows) and be done with it. Brad has written about how he has so masterfully taught the AI to scout out the galaxy map and find the good worlds. So there isn't a game play reason to have the AI know where the worlds are (ie, start with Stellar Cartography) anymore. For fun, I would suggest that no race knows to start with. Exploring adds to the fun, so let's just have it so no race knows where the worlds are and be done with it. Sound good?