Are the surrenders crazy or is it just me?

Wow.  I've started a new game with 1.3, my 1.2 game was stuck.

 

Back in 1.01, surrenders were just allright.  With 1.2, it seemed like a race would almost never surrender, even when they had 0 planets left and 0 transport ships, only warships.

Now in 1.3... First the Drengin surrender to the Iridium while we're about equal strenght, then the Iconians surrender to me with 1/4 of the galaxy....

14,509 views 17 replies
Reply #1 Top

as of 1.3 you can turn surrender off :D

Reply #2 Top

I think it's fixed in the new 1.3, it was a problem related to money :)

But I don't want to disable surrenders, given the AI's tendancy to spam ships&starbases everywhere it was tedious to run them down.

Reply #3 Top

I've reopened ticket #RCB-101-69356 because I'm seeing this behavior again.  It seems your power resets to 0 when it goes to high, yours as well as the AI, prompting some ridiculous surrenders.

Reply #4 Top

I turned surrender off and don't expect to ever turn it back on. 

Reply #5 Top

I have had surrender turned off since gal civ 2. As far as I can tell, it's always been crazy.

Reply #6 Top

Quoting redviper37, reply 3

I've reopened ticket #RCB-101-69356 because I'm seeing this behavior again. It seems your power resets to 0 when it goes to high, yours as well as the AI, prompting some ridiculous surrenders.
End of redviper37's quote

Did you get a reply on this? You don't even seem to have very much power at all for it to reset to zero which results in some pretty weird war declarations from puny states that are much weaker than you...

Reply #7 Top

I don't see a huge problem with the surrenders.  Most of the surrenders I'm seeing are when the AI is backed into a corner where defeat is right around the corner.  The problem I see is who they are surrendering to.  WIth that they are all but, handing me the victory as one turn I had 7 AI surrender to me in one turn.  Mind you that was only about 10% of the factions in the galaxy but, that then meant I had all those extra planets to provide me resources.  If that would have been split more evenly it may have posed me more of a challenge.

Reply #8 Top

Quoting bertranhalfwaite, reply 6


Quoting redviper37,

I've reopened ticket #RCB-101-69356 because I'm seeing this behavior again. It seems your power resets to 0 when it goes to high, yours as well as the AI, prompting some ridiculous surrenders.



Did you get a reply on this? You don't even seem to have very much power at all for it to reset to zero which results in some pretty weird war declarations from puny states that are much weaker than you...

End of bertranhalfwaite's quote

They have forwarded it to the developpers for review.  Maybe it's normal, maybe it's not.  Maybe I don't set the difficulty level high enough (Gifted, in this case), but I would hope that an AI with lots of planets and ships could find a way to adapt to a war.  Ok, in my test save, the Terran AI was facing both Altarians and Yor.  I pushed it to declare war on the Altarians, hoping to catch a break myself.  If it felt it couldn't win, it shouldn't have agreed.  If it felt it was losing to one nation or another, it should seek to re-adapt, either by bribing other AIs to declare war and/or trading for the techs it needs.
In my test save, the Altarians were better than the Terrans because they used beams and the Terrans had Armor defense.  The Yor used missiles. 

 

Why on Earth would it prioritize Armor when no one near is using Mass drivers?

Why is it unable to adapt to changing conditions?  Again, is it because my difficulty level was too low or is because the AI's inability to correctly use the planet's bonuses impeed its development from mid game on?

 

I have no real answer.  Given other bugs, I'm disinclined to play another game to test it right now, I'd prefer to wait for the next patch.

 

I am beginning to wonder if sometimes the AI isn't sort of, falling asleep, or it becomes totally broke and is unable to do anything.  Or coercion penalty is preventing the AI from adjusting?  I remember a game where the AI wasn't doing anything anymore. No attacks, no invasion unless in direct line of sight.  At some point, I gave the AIs some money and some techs, and suddenly, for a few turns, the AIs were very agressive and even conquering other planets, then they fell back to default behavior, not doing squat.


In another game, I was very close to the Krynn when I started and they kept attacking and invading my planets pretty soon after 1st encounter and rapidly developping.  It's like sometimes, it's totally blind and then cannot adjust at all.

I don't really know what's going on.

 

Reply #9 Top

I don't like surrenders. I play with it off.

Reply #10 Top

Quoting admiralWillyWilber, reply 9

I don't like surrenders. I play with it off.
End of admiralWillyWilber's quote

 

Yeah. It seems like there's a moment in most of the games I've had surrenders switch on, where it's like there's like the 'Age of Surrender' and within the space of 30-40 turns, the number of galactic powers goes from 4 or 5 civs, to 2. This would be fine if those surrendering were like 1945 Germany, but I've had some really ridiculous things happen. In one game, I as the Altarians and the Iconians were at war with the Drengin. The drengin were quite a ways to the north east, and the Iconians on the directly opposite side of my territory (behind me, for the Drengin). Several turns pass, and I'm actually making progress into Drengin territory having even taken a few planets. Having an exploration treaty with the Iconians, I note that they have a poor military, but there are (from what's visible) no Drengin ships, and certainly not any Troop Transports. A few more turns pass, and I take yet another Dregin planet. The following turn, the Iconians and two other races surrender to the Drengin. I quit and started a new game. Not rage quit, more like 'wtf? quit'. I think surrenders need to be examined and made more logical.

Reply #11 Top

I have had quite a large race surrender to me (friendly surrender).

 

They were right over the other side of the map, with a powerful enemy in between. so i could not reinforce it,,,, and i expected it to be overrun in short order.

 

As it turns out, there was enough ships and transports and starbases etc etc, i was able to immediately launch an offensive and start taking enemy planets.

 

I should not be able to go on the offensive with surrender assets,,,, that is just absurd!

Reply #12 Top

Quoting Mystikmind, reply 11

I have had quite a large race surrender to me (friendly surrender).

 

They were right over the other side of the map, with a powerful enemy in between. so i could not reinforce it,,,, and i expected it to be overrun in short order.

 

As it turns out, there was enough ships and transports and starbases etc etc, i was able to immediately launch an offensive and start taking enemy planets.

 

I should not be able to go on the offensive with surrender assets,,,, that is just absurd!
End of Mystikmind's quote
well, was the ex-ai at war with multiple enemies of which only one was hostile to you? That is the one case where it makes sense. For example, if the iconian are at war with the krynn, your and drengin at once and more powerful than any single race but losing to all three, then if you are only at war with the yor when the iconian surrender to you their fleet might be able to handle the yor.

 

Reply #13 Top

Quoting GavinRuneblade, reply 12


Quoting Mystikmind,

I have had quite a large race surrender to me (friendly surrender).

 

They were right over the other side of the map, with a powerful enemy in between. so i could not reinforce it,,,, and i expected it to be overrun in short order.

 

As it turns out, there was enough ships and transports and starbases etc etc, i was able to immediately launch an offensive and start taking enemy planets.

 

I should not be able to go on the offensive with surrender assets,,,, that is just absurd!

well, was the ex-ai at war with multiple enemies of which only one was hostile to you? That is the one case where it makes sense. For example, if the iconian are at war with the krynn, your and drengin at once and more powerful than any single race but losing to all three, then if you are only at war with the yor when the iconian surrender to you their fleet might be able to handle the yor.

End of GavinRuneblade's quote

 

They were Alterian, they were at war with the Kryn and the Drengin. I was at war with them as well but i had spanked the Kryn pretty hard and they requested peace.... The Iridiam corporation were the most powerful and were spanking the Drengin, so the Drengin requested peace to me as well.... meanwhile the Iridium corporation turned on me shortly before the Alterian surrended, so i thought the Iridium would overun me,,, they had very powerful fleets,, i could barely hold them at my end.... i guess they threw allot more at my powerful side than my weak Alterian side?

 

Reply #14 Top

That is possible, I have seen the ai be at war with two people but have all its fleets on my border while we are at peace.

Reply #15 Top

Quoting GavinRuneblade, reply 14

That is possible, I have seen the ai be at war with two people but have all its fleets on my border while we are at peace.
End of GavinRuneblade's quote

 

Ahhh the good old 'player love', yep the AI never gets tired of that! lol

 

(They just want to be near you, ships, starbases, colonies,,, you name it!)

Reply #17 Top

Quoting GavinRuneblade, reply 16

Well I do have snuggler Colonies. I guess I'm very cuddly. ^.^
End of GavinRuneblade's quote

 

Hahaha

 

Interesting side note... for quite some time i thought snuggler colonies was a spelling mistake for 'smuggler' colonies! then i looked closer and saw it really was snuggler colony!! lol