[0.60] Bugs annoyingly still in the game

1. Drengin exploitation improvements (forced labor camp, research stockade, and all upgrades) still about 50% weaker than other races.

2. Building a starbase from a constructor with 2+ constructor modules will consume all modules.

3. Planet manufacturing, shipyard, and research point overflow is discarded instead of applied to the next item in queue.

4. Changing the production wheel for a planet does not update turns to completion of the manufacturing queue.

 

Hey, I'm glad the devs are focusing on the battle viewer. Just want to be sure these quality of life issues above are recognized as needing fixing.

4,273 views 4 replies
Reply #2 Top

Thanks for this list, ill get bugs in on them. You are awesome!

Reply #3 Top

I made sure to note the other issues that you mentioned. :)


In reference to this issue:
"2. Building a Starbase from a constructor with 2+ constructor modules will consume all modules."

We have made a fix for this issue, at the time it was found too risky to put in this current beta. Rest assured, that the fix will be present in a later Beta.

Reply #4 Top

Y'all rock!