MattStriker MattStriker

Limiting Colony Spam?

Limiting Colony Spam?

GalCiv2 was a great game and I spent way too many hours on it, but one thing that always kinda rubbed me the wrong way was that it basically forced you into an early colony rush to grab the best planets ASAP. Anybody going for a more sedate rate of expansion would find themselves left in the dust by the rushers (and the AI was fiendishly good at it).

I feel a sequel would be greatly improved by having a mechanism to limit this, or maybe offer incentives to stay small. Similar to how Civ V handled it, possibly, with their penalties to research and cultural development.

 

93,061 views 52 replies
Reply #51 Top

They need to kill the whole idea of "Approval" when it comes to expansion. Honestly, I never really liked it (it's historically inaccurate) and Civ5 put the final kibosh on it.

And economic penalty makes little more sense. Would be better to have colony ships take up industry points and economic points while being built. Then those same colony ships travel to another planet and logically be self-contained. The hosting civilization could then either let it fend via its own devices or provide a portion of its own economies/industries/whatevers towards the colony to speed progress.

Reply #52 Top

Quoting chuck1es, reply 51

They need to kill the whole idea of "Approval" when it comes to expansion. Honestly, I never really liked it (it's historically inaccurate) and Civ5 put the final kibosh on it.

And economic penalty makes little more sense. Would be better to have colony ships take up industry points and economic points while being built. Then those same colony ships travel to another planet and logically be self-contained. The hosting civilization could then either let it fend via its own devices or provide a portion of its own economies/industries/whatevers towards the colony to speed progress.
End of chuck1es's quote


I agree, as i said, fixed minimum time for the colony ship building and no hurry option would rock. If it freeze's your economy and production for that time, im all for it.

Would actually make single colony ship so valuable that you really want to protect it.