Qustion about the DLC Galaxy Forge

Me and my friends are making a map we have all the DLC stuff working for the the worlds but we don't seem to have access to all the bonuses and some of the players want to add to there worlds the bonus of fortress world can any one help me on this thank you.

14,999 views 10 replies
Reply #1 Top

Make sure you have a copy of the entity.manifest file that came with the DLC under your Galaxy Forge folder when making the map, that way you will have access to those new entities when making the map.

Reply #2 Top

Can I get a more detailed explanation of all of this myself.  I've been trying to access the new forbidden worlds DLC content in galaxy forge and I also can't get the planet bonuses.  I've even tried copying the entity.manifest file as well.

 

^_^;

Reply #3 Top

Quoting Larani64, reply 1

Make sure you have a copy of the entity.manifest file that came with the DLC under your Galaxy Forge folder when making the map, that way you will have access to those new entities when making the map.
End of Larani64's quote

Quoting Trinoya, reply 2

Can I get a more detailed explanation of all of this myself.  I've been trying to access the new forbidden worlds DLC content in galaxy forge and I also can't get the planet bonuses.  I've even tried copying the entity.manifest file as well.

 

;
End of Trinoya's quote

 

I think Larani meant the GalaxyScenarioDef file, not the entity.manifest (another very commonly changed file).

That said, while that advice works for mods, I fear it won't work with the forbidden worlds DLC. The GalaxyScenarioDef file even in Rebellion's GameInfo folder is missing the data for the DLC planet bonuses, which means they will be impossible to spawn in. Only a update where the devs add that missing info in or a mod will be able to allow you to spawn them.

Reply #4 Top

Ah, blast :(  Aww well, hopefully they'll have it fixed soon enough.

Reply #5 Top

Quoting GoaFan77, reply 3

I think Larani meant the GalaxyScenarioDef file, not the entity.manifest (another very commonly changed file).

That said, while that advice works for mods, I fear it won't work with the forbidden worlds DLC. The GalaxyScenarioDef file even in Rebellion's GameInfo folder is missing the data for the DLC planet bonuses, which means they will be impossible to spawn in. Only a update where the devs add that missing info in or a mod will be able to allow you to spawn them.
End of GoaFan77's quote

 

Actually I meant the entity.manifest file since that is were the planet bonus would be listed now if they wanted planets from the DLC then that might be a problem if they didn't include that info in Rebellions GalaxyScenarioDef file. Stange I would think the DLC would have new copies of both those files

Reply #6 Top

Quoting Larani64, reply 5


Quoting GoaFan77, reply 3
I think Larani meant the GalaxyScenarioDef file, not the entity.manifest (another very commonly changed file).

That said, while that advice works for mods, I fear it won't work with the forbidden worlds DLC. The GalaxyScenarioDef file even in Rebellion's GameInfo folder is missing the data for the DLC planet bonuses, which means they will be impossible to spawn in. Only a update where the devs add that missing info in or a mod will be able to allow you to spawn them.

 

Actually I meant the entity.manifest file since that is were the planet bonus would be listed now if they wanted planets from the DLC then that might be a problem if they didn't include that info in Rebellions GalaxyScenarioDef file. Stange I would think the DLC would have new copies of both those files
End of Larani64's quote

The entity.manifest tells the game what files to load. They will be listed in the manifest but that does not help them get it into a map. The GalaxyForge uses the GalaxyScenarioDef file to populate the items you can place, you'll notice the galaxy forge app itself has no entity.manifest file. And yes, if the game had a bad entity.manifest file, those bonuses would not even be loaded at all. 

 

The GalaxyScenarioDef file essentially acts as a bridge between entity and map files, so that it knows what entity file to use when a map calls for a specific object. The problem is it is not necessary to update this file for things like planet bonuses and artifacts, since those usually are placed around the map randomly and the random placement is controlled in the planet entity files. That's why until the 1.1 patch in Rebellion, the only planet bonuses placeable in galaxy forge without a mod was Crystal Miners.  ;)  They functioned perfectly well in random maps but without a reference in the GalaxyScenarioDef file map makers could not force spawn them.

Reply #7 Top

Maybe someone out there could modify the galaxyscenariodef file so that we could force spawn those bonuses?  I dont think i could do it(or i would) so...

Reply #8 Top

Quoting vrishnak92, reply 7

Maybe someone out there could modify the galaxyscenariodef file so that we could force spawn those bonuses?  I dont think i could do it(or i would) so...
End of vrishnak92's quote

You can mod the file to work but you must also be running a mod with the changed GSD file as well, making it a pain if you ever want other users to play your map.

Reply #9 Top

Guess that's all we can resort to for now :/ I need to figure out how I'd mod sins