My Mage unit is broken

I need a mage unit badly.


have played several games on 0.80 and the mage unit has never been made availalbe for building.  How come?  Am I doing something wrong and/or is something broke.  Without mage units, fighting banshees is impossible.  Please help.

Actually, just went to look at where mages become available and it's after the Magic Enchantment spell is researched which I've done in several games.  Simultaneously, I just noticed, I'm now on 0.85 so retesting is about to commence. 

Anybody who has experienced this commenting would be helpful.

Thanks,

RAFerguson747

21,041 views 11 replies
Reply #1 Top

I have noticed the same thing about the mage unit in .80.

Reply #2 Top

did you guys have crystal available? i think units don't show up in the list if you don't have the resource you need to produce them (which apparently changed with the new .85 patch, they are supposed to be greyed out now instead of hidden, i think)

Reply #3 Top

Yes, I have had a bunch of crystal available.

 

Reply #4 Top

likewise.  I had plenty of crystal but did start a new game just to see what happens with 0.85.  Stay tuned.

Reply #5 Top

Stock mages did not show up for me. But my custom designs appeared on schedule, and was able to design and build units with staffs once the tech was available. 

Reply #6 Top

I've never seen the "Mage" class either, whether I have crystal or not. I think it's a bug of some sort that the pre-built unit never shows up.

Reply #7 Top

yeah Parrotmath already figured that out - in the unit design xml file they are still listed with an old tag value (magicalstaff or something), but since the staffs are now broken up into two separate lines (fire/frost) the old design no longer works. apparently, the same effect applies to the "Torchbearer" henchman design (Altar)

Reply #8 Top

There is an issue with the defined staff. When they did the new upgrade system they have

        <EquipmentUpgradeDef>
             <EquipmentSlot>Weapon</EquipmentSlot>
             <WeaponUpgradeType>MagicStaff</WeaponUpgradeType>
             <EquipmentSlot>Defense</EquipmentSlot>
             <SelectionCriteria>MaximizeSum</SelectionCriteria>
             <ComparisonAttribute>UnitStat_Attack_Pierce</ComparisonAttribute>
             <ComparisonAttribute>UnitStat_Attack_Fire</ComparisonAttribute>
         </EquipmentUpgradeDef>

It really should read

        <EquipmentUpgradeDef>
            <EquipmentSlot>Weapon</EquipmentSlot>
            <WeaponUpgradeType>FireStaff</WeaponUpgradeType>
            <EquipmentSlot>Defense</EquipmentSlot>
            <SelectionCriteria>MaximizeSum</SelectionCriteria>
            <ComparisonAttribute>UnitStat_Attack_Pierce</ComparisonAttribute>
            <ComparisonAttribute>UnitStat_Attack_Fire</ComparisonAttribute>
        </EquipmentUpgradeDef>

 

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Reply #9 Top


great info but I'm having difficulty identifying any files to fix on my hard disk.  Gotta love Steam to make things easy and transparent.

Reply #10 Top

Generally it is under (for 64 bit)

C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\data\English

find the coreunit.xml

 

For 32 bit OS

C:\Program Files\Steam\steamapps\common\FE Legendary Heroes\data\English

 

Reply #11 Top

Fixed, thanks.