(Suggestion) Bandit Ambush - Close Encounters of Sherwood Forest

The encounters I have with Bandits are at a distance from which my ranged attacks slay them before they can strike my units.

I would like to see bandits have the opportunity to ambush units and engage the enemy from a short distance.

 

10,164 views 3 replies
Reply #1 Top

give range an accuracy penalty the farther they are from target. Bows get acc penalty per space fired and magic ranged do less damage the farther away they fire. easy fix.

As it is, late game ranged is mounds better than any melee.

 

will help balance them with melee too.

 

And of course having them ambush you is an option too.. but if you can see them on the strat map then how can they ambush you? :P

Reply #2 Top

I think 'ambush' encounters are a good idea for bandits and many other monster types - especially low-level ones.

Reply #3 Top

Quoting Munchies72, reply 1
but if you can see them on the strat map then how can they ambush you?
End of Munchies72's quote

You might receive a report that they are in the area, but don't know exactly where they are.

In D&D (and TOEE) the player's party had a Survival Skill rating that influenced wilderness encounters - based on the rating an encounter occurred at a random distance, the party surprised the monster (We see them and they don't see us) or the monster surprised the party (We don't see them, but they see us) or the player could avoid the encounter (i.e. I know there's something ahead so lets go in another direction)