Starbase mod
Eco
Hi everyone! I'm new to the forum, but I'm not new to sins!
For me, the game is just the perfect local lan RTS to fight back that overpowering cheater KI with your friends.
Sins is an awesome game, even tho some balance decisions don't really match my opinion but that's OK, they might be for competetive online play after all which I have no idea of. Anyhow, there is one thing that really buggs me: Cost of starbase eco upgrades. I found some old threads about it (not sure if it was this forum) where other people complaint about it too and pruposed awesome mod ideas, but it doesn't look like anyone ever created those mods.
So I'm wondering how hard can it be?
All I ask for is a possible combination of these ideas:
-make tradeports / colony pods a high tier research that automattically applies to all starbases with no further cost (prefered)
-if that's not possible, lower the upgrade costs or even reduce it to 0
-change the upgrades to not occupy upgrade slots
I just feel like these upgrades are never worth it, even in 4 hours lasting games. Isn't it so that the colony pod for example takes several hours to pay for it self? There might be a reason behind this for the competitiv scene but totally not for me.
My question is either, could someone give me a starter guide on how to do such a (i bet) rather simple mod, or even just do it for me within 2mins with your awezome skillz and send me that thing (that'd be awesome but I know I can't expect this)?
Thanks for your help everyone and, oh, here's the bad news: I have no modding experience whatsoever ![]()