Rather than replace CoreFile


I tried to test it, I had most of time no problem with items since in Documents-My Games-FallenEnchantress-Items but what about not a items? What about a Ability Bonus? I name XML file "Abilitybonus" and put in Documents-My Games-FallenEnchantress-Mod-Data just as installed game do though I copy said Air 1 Ability and Brilliant Ability, Air 1 Ability cost 1 (it's was 2 cost when making a your Sovereign) and Brilliant as welll like this

<GameModifier>
               <ModType>Unit</ModType>
                <Attribute>AdjustUnitStat</Attribute>
                <StrVal>UnitStat_MagicPower</StrVal>
                <Value>3</Value>
                <PerLevel>1</PerLevel>
                <Provides>+3 Spell Mastery per Level</Provides>
            </GameModifier>

Was 2, now 3, but I test and it's didn't replace core from my Documents like a item...hmmmm...Anyone know?

I mean still not work, still air ability (Air magic when you create Sovereign, it's still cost 2 point rather than one point, same for brilliant 2 spell mastery per level....)

7,563 views 2 replies
Reply #1 Top

Cost? Spell mastery? What are you trying to change...?

Check out https://forums.elementalgame.com/434780 for doing real /mods/

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Reply #2 Top


When you create a Sovereign, Personal I find Skill in first level of air, life, fire, earth, ect cost 2 point is way too much, fighter seem cheap and easier, so I just changed a cost of 2 point to 1 point, rather like back in old beta...I recall.. as for brilliant, I just add there to see if I can do it in one file rather than two file in mod folders....just test,

Thank you proved those link, it's seem I forgot to turn Use Mods" in the in-game Options menu, shame on me, but it's been long time and my memory wasn't great, you had to forgive me for that, LOL Thank! Here is a Karma...I going to try again... 

Edit: Ok it's work, never mind, it's part of my fault, it's work, all because I had to turn Use Mod on, I forgot ever since many month or many week...