Volt_Cruelerz Volt_Cruelerz

Make Culture Movement Visible

Make Culture Movement Visible

Yes, there is a thread by nearly the same name, but this is a separate yet similar topic.  It'll make sense.   :thumbsup:

Something that has bugged me for a while but I've never thought about consciously until the other day regarding a solution is the fact that it's often times hard to tell which way culture is travelling.  I'm not suggesting making it move faster as SageWon is.  I'm suggesting perhaps the addition of a little arrow graphic or something to indicate the direction it's travelling on the phase lane.  For instance, you have phase lane A:

O=========O


That's rather difficult to tell which way the culture is going.  Perhaps add some simple little arrows.  Below, let's represent red culture beating blue:

O===>=====O


Now, let's represent them being even (or very very close)

O===>|<====O

 

This would be IMO a lot better than the current system because rather than having to zoom closely and wait a few seconds to watch the color shift a few pixels, you could just quickly at a glance tell which culture is winning.

20,534 views 32 replies
Reply #26 Top

Quoting Teun-A-Roonius, reply 25
Glowing Phase Lanes would be so sweet. Combined with Volts idea this could result into both a great interface and visual upgrade for the game.

 

It's cool for sure but I just want arrows to indicate where the culture is 'headed'. I don't need or want pulsating lights. After 6 hours of game play I don't need the eye-strain of dealing with it. ;)

Reply #27 Top

Quoting boshimi336, reply 26
Quoting Teun-A-Roonius, reply 25Glowing Phase Lanes would be so sweet. Combined with Volts idea this could result into both a great interface and visual upgrade for the game.

 

It's cool for sure but I just want arrows to indicate where the culture is 'headed'. I don't need or want pulsating lights. After 6 hours of game play I don't need the eye-strain of dealing with it.
Hah, I know what you mean. Maybe the lightshow could be an option then? ;P

Besides, I really regret that they replaced the "glowing" outer ring of the gravity wells with a simple line. It seemed so much better to me the way it was... Though I think they changed it because the Advent Starbase glitched with the color of that ring... Still a pity.

Reply #28 Top

Quoting Teun-A-Roonius, reply 27
Maybe the lightshow could be an option then?

 

That'd be fine.

Reply #29 Top

Quoting Volt_Cruelerz, reply 24

Quoting CirdanNarya, reply 22Why not make it into a culture check feature?  Then those who don't like pulsing lights don't have to see it until they want to know where culture is going.

What do you mean?  When you mouse over a planet you see this?  I'd rather just get a glance look at it with arrows than pulsing or something like that.

No, have a button or a keystroke that causes the lanes to pulse.  So it would only happen when you want to 'check'.

Reply #30 Top

I'd rather not have a button press, but I guess I'm not against it..  I'd just never press it.

Reply #31 Top

I do not like the idea of a button press, have it be a graphics option in the game if anything that you can go to settings and adjust.

 

Reply #32 Top

or something like how trade lanes are displayed... when you mouse over it, you see the culture differential.