Longest Game Session ever

After having a Lan party with friend of mine last weekend (07.01.2012) we noticed at midnight that we were now playing that specific map for ONE YEAR!!! We got 80 of about 200 planets under our control with one of the AI opponents smashed. After assessing our playing frequency (0,75 times a month) we estimated to be finished with that map in roughly 1,5 to 2 years. But since he is with child now it might take even longer. :(O

 

Whats your record?

21,579 views 13 replies
Reply #1 Top

are you kidding or is this for real? o.O

Reply #2 Top

For real. My friends PC is a bit older and with a huge amount of late game lag (Entrenchment, diplomacy wasn't out then) it takes a long time for any action to occure. This Saturday we liberated 4 planets. We have a battle in one system lasting for the last half year battling 3 factions who always use armistice, so the battle never ends and we just lose a few ships per hour. Its EPIC

Reply #4 Top

Geez... are you trying to torture yourself with horrendous games or something? :(

Gain the income advantage through trade spam, build 100 bomber squads and a huge fleet to complement it, target the enemy Akkans until their armistice is on cooldown so they die, then wipe the remaining enemy fleets with your larger fleet. Shouldn't take more than 2 hours to destroy the enemy fleet.

How anyone could consider not being able to play beyond a virtual stalemate fun is beyond me... especially if the enemy is just a dumb AI...

Reply #5 Top

Quoting Wrath89, reply 4
Gain the income advantage through trade spam, build 100 bomber squads and a huge fleet to complement it, target the enemy Akkans until their armistice is on cooldown so they die, then wipe the remaining enemy fleets with your larger fleet. Shouldn't take more than 2 hours to destroy the enemy fleet.
End of Wrath89's quote

I got the income advantage. I have 70 percent of my fleet in that battle and yet they have armistice on all the time because they have many caps using it. There is literally only a window of seconds to target any ship until the next armistice is cast. The rest of my fleet is split 3:1 on the flanks of our empires. The map is not easy to play considering even if only a dumb AI it is still outnumbering us heavily. And then consider that 10 minutes real life time equal <1 Minute ingame time at the moment (because of lag) so basically it takes eons to see results. It really is turn based at that moment.

But it is still fun to play, we are both in the "never give up, never surrender" mode right now. And we see progress (if only a few planets every month) :grin:

Reply #6 Top

Here's an idea... I'm not 100% sure how the Armistice autocast works, but it might only activate when the Akkan itself is damaged. If you turn all autoattack off on all ships and strikecraft, and then priority target one enemy Akkan, it will quickly Armistice - but that will expire after 60 (ingame) seconds and you might be able to then manually order everything to shoot at it and it may die. Repeat for all enemy Akkans and then you're down to a standard fleet-to-fleet battle... if your fleet is superior you can then just sit back and watch the fireworks.

Of course, if Armstice AI-autocast activates even when the Akkan itself isn't being damaged, this won't work...

Another idea which should work regardless: split your main fleet. If Armstice keeps getting activated, you aren't in much danger of losing many ships yourself in that main battle: you could send all your Ogrovs or carriers/bombers, plus a few siege frigates, to other enemy worlds. The AI is very bad at splitting its fleet efficiently and quickly: simply warp out to another world when the enemy warps in. If you can do this on 2 or 3 fronts that'll probably spell death for the AI, if you can respond in time (shouldn't be a problem given the LONG time everything takes).

Reply #7 Top

this thread reminds me of that stargate episode where the SG1 is in mid space against a fleet of ori battleships and they get shot by a laser beam burst and they activate a time dilation field device and everything goes SLOOOOOOWWWWWLLLLYYYYY for the beam and ori ships and they try to figure out a solution in the time they gain from doing that :P

Reply #8 Top

Quoting Killer7007, reply 7
his thread reminds me of that stargate episode where the SG1 is in mid space against a fleet of ori battleships and they get shot by a laser beam burst and they activate a time dilation field device and everything goes SLOOOOOOWWWWWLLLLYYYYY for the beam and ori ships and they try to figure out a solution in the time they gain from doing that
End of Killer7007's quote

What a comparison. Yes, feels a little bit like that scene :grin:

Quoting Wrath89, reply 6
Here's an idea... I'm not 100% sure how the Armistice autocast works, but it might only activate when the Akkan itself is damaged. If you turn all autoattack off on all ships and strikecraft, and then priority target one enemy Akkan, it will quickly Armistice - but that will expire after 60 (ingame) seconds and you might be able to then manually order everything to shoot at it and it may die. Repeat for all enemy Akkans and then you're down to a standard fleet-to-fleet battle... if your fleet is superior you can then just sit back and watch the fireworks.

Of course, if Armstice AI-autocast activates even when the Akkan itself isn't being damaged, this won't work...

Another idea which should work regardless: split your main fleet. If Armstice keeps getting activated, you aren't in much danger of losing many ships yourself in that main battle: you could send all your Ogrovs or carriers/bombers, plus a few siege frigates, to other enemy worlds. The AI is very bad at splitting its fleet efficiently and quickly: simply warp out to another world when the enemy warps in. If you can do this on 2 or 3 fronts that'll probably spell death for the AI, if you can respond in time (shouldn't be a problem given the LONG time everything takes).
End of Wrath89's quote

The armistice autocasts even when another ship is targetted. And we already split our fleet. Problem is that the battleground is one of the key positions of the map for my race and if I remove too much of my fleet it will slowly get decimated (because of the few seconds without armistice) to the point where they can just bypass it and go for my other planets. We (my friend an me) already work on getting them from the flanks but it takes time (endless time) to get there and cut their supplylines off. Since all the computer players work together they are really giving us a hard time to decimate them. They are mostly no imminent threat but hard to come by.

Reply #9 Top

Quoting Killer7007, reply 7
this thread reminds me of that stargate episode where the SG1 is in mid space against a fleet of ori battleships and they get shot by a laser beam burst and they activate a time dilation field device and everything goes SLOOOOOOWWWWWLLLLYYYYY for the beam and ori ships and they try to figure out a solution in the time they gain from doing that
End of Killer7007's quote

That was the finale, and now you made me sad. I miss that show... HEY! You should have Macguyver come over and build your friend a new compute out of duct tape, bubble gum and rubberbands! Then you can finish a game in a day :D

Reply #10 Top

Quoting Whisker_Fish, reply 9
That was the finale, and now you made me sad. I miss that show...
End of Whisker_Fish's quote

Never knew, just thought they were not sending the new episodes. Have they really let that show die? It was so much fun to watch.

Reply #11 Top

I don't wanna go off topic but yea they finished on SGU. but I heard rumours that they were hoping sometime in the future if someone had enough capital the series would take off again since (this is for those who watched it) they didn't have a proper ending and the last season on SGU was rushed til the end. still great series loved it to the last bit. just wished someone would invest in finishing it properly.

 

Reply #12 Top

Quoting Killer7007, reply 11
I don't wanna go off topic but yea they finished on SGU. but I heard rumours that they were hoping sometime in the future if someone had enough capital the series would take off again since (this is for those who watched it) they didn't have a proper ending and the last season on SGU was rushed til the end. still great series loved it to the last bit. just wished someone would invest in finishing it properly.
End of Killer7007's quote

This will be my last post on the topic, as this subject has really taken a wrong turn on Albeqerque. They had at one point planned on making some TV Movies for Atlantis and SG, but I never heard anything else except for the straight to DVD movies to wrap up the orignal series. I was never a huge fan of SGU anyways, it went away from the series' roots to try and capitalize on the BSG craze.

Back on topic though, I think someone should probably in vest in a new computer. What are the specs on the computer anyways?

Reply #13 Top

Quoting Whisker_Fish, reply 12
Back on topic though, I think someone should probably in vest in a new computer. What are the specs on the computer anyways?
End of Whisker_Fish's quote

Mine? MacPro 1x3,3 Ghz 6-Core 8GB Ram Radeon 5870

My friends? AMD Athlon64 x2 with 3gb ram and win7 32bit I believe. With a mid class gforce from 1,25 year ago or so.