[eWIP] Wonders of the Magical World Mod v0.2

So my economy mod has been too much work and way to buggy so I decided to do this instead for now. This mod basically adds a bunch of mid to late game buildings that consume mana. These buildings basically act as uber enchantments. It is also intended to act as a sort of alternate possible economy. Allowing people to run their economies and civilizations on magic instead of science. I have a long way to go though, but probably a lot of free time over Christmas. There's not a lot of content yet but I wanted to put something up to discuss. If you have any good ideas for wonders feel free to post them. Also feel free to discuss balance.

 

Currently Included:

Scrying Tower - For both Empire and Kingdom. Allows you to  build a tall tower with 50 vision. This tower is expensive and consumes 2 mana per turn.

PsychicEducator - Allows an Empire City to produce troops 50% faster.

Monument of Hope - Kingdom building that produces 5 prestige.

 

In the Works/Ideas:

Elementium Generator - Costs one Elementium to build but produces 1 mana per turn.

Geoviva Works - Build-able in a city with an Earth Shard. Produces Food.

YouWinBuilding - Build it and you win, because I find it odd only the Civ tech tree doesn't allow you to win.

 

Currently in Alpha v0.2

Find mod here:

https://www.wincustomize.com/explore/elemental_war_of_magic/20/

Note: The file contains a Test Version that allows you to build the wonders for free at start. Don't run both at same time.

 

Thank you HeavenFall, LightofAbraxas, and impinc for your help.

 

2,991 views 3 replies
Reply #1 Top

I'll have to check this out. I like the idea of some buildings draining mana.

Reply #2 Top

Here is v0.2 for all eight people who downloaded v.01! Well I don't blame you it's still in alpha. No comments/ideas anyone?

On another note if anyone has any good screenshots of the buildings I would like to see them and maybe use them as medallions because my current ones suck. Also if anyone feels like drawing up some icons I would appreciate it, art is not my forte.

Reply #3 Top

Sounds like a good way of making the game more magical... And we do need wonders, those 3 or so right now are too few.

I like it, especially the Scrying Tower. like the tower with that huge eye on top of it on Lord of the Rings (No idea of it's name) Eye of the Sovereign? And YouWinBuilding? What a nice name XD

Balance surely will be an issue, but im no expert in that matter.

On suggestions though... On the top of my head, I would suggest to reverse the Elementium Generator, as not only it name implies a different use, but we already have many mana at our disposal to bring even more (I have had terraforming sprees that cost me like 2000 mana and im in no way running dry) So, why not make it so it produces Elementium at a high cost? Seeing as there is no way of getting it besides quests?

About new ideas... first of all keep in mind im just throwing ideas around (so they may be too weird or overpowered to be of use, so sorry in advance)

-Vault of Minds (using magic to channel the souls of those long gone, we can recover vast quantities of knowledge) some huge boost for tech or perhaps magic, if the souls are those of wizards, so it doesn't collide with Hosten's Library :P

-New Calebethon (Attempting to recreate the legendary city of old, your citizens have dug a massive cavern system below your city, fully self-sufficient on itself, but requiring of it's surface counterpart to defend it) Working like a refugee camp, but of more people, leaving that to be dtermined, it would only be a tile where the entrance shalf will be visible, so no mayor modding for underground scenery, and it fits the actual game lore.

-Crystal Temple (New scrolls left by the Titans have shown us the way to call forth a temple where great magic resides) It would be a temple like structure with four shards visible (one of each) it would count as four new shards, so it should have a HUGE cost as not to reach the Spell of Making victory so easily.

That's all I can think of right now, but if I come up with more I will tell you.

Hope to see this mod finished! It looks promising.