Abilities as weapons
Here's another issue I've been tangling with for a while. I have a couple of ships in my mod that I'd like to add an additional (4th) weapon to as an ability. Strictly speaking, I've been successful in these attempts.
What I'm not happy with (read: frustrated, infuriated, frazzled, and bewildered) is that the weapon either fires forward requiring the ship to face it's target directly (which is wholly unacceptable considering all of my ships are using the fighter-style movement), or it fires in any random direction (which won't work because there are very canon weapon ports on the ships).
For whatever reason, ability points that are used for weapon effects do not utilize their orientation as the weapon points do. We'll just add that to the list of odd decisions along with making the firing arcs greater than 180 degrees.
So, is there any way to create a weapon-effect ability that actually functions like a weapon? If I were to turn the ability on, would I essentially have a 4th weapon type? Creative solutions and work-arounds are welcome.
Thanks!