Why am I unable to mod the player.entity files successfully?

I'm trying up update my "empowerment" mod to entrenchment v 1.03 but ruinning into a really frustrating error

every time I try to alter the PlayerTech.entity (or  psi or phase) to include th extra anti fighter turrets I get a mini dump error.

I know the turrets work becuse when I replace another item in the menu with the gun it loads fine.

Also I have the turrets listed int he manfiest as folows:

TXT
entityNameCount 1 (or more whenever I can add more after I get one to worl)
entityName "PLANETMODULE_PHASEORBITALPOINTDEFENSE.entity"

etc..

The eng.str is also 100% correct

and even with the bug report turned on in the settings I still get just the usual mini dump garbagbe.

I'm at my wits end here tryign to figure out why this won;t work.

any help would be deeply appreciated.

 

 

 

 

 

6,743 views 8 replies
Reply #1 Top

I know you said you updated the Enitity.manifest file but did you update the count within the PlayerTech.entity file?  For example:

entities
               planetModuleInfo
                Page:0
                                            count 9
                                            entityDefName "PLANETMODULE_TECHORBITALMETALEXTRACTOR"

If the count is not updated then having an extra item in there will cause a dump.  Hope that helps and if not sorry!

Reply #2 Top

Problem solved, I discovered I was using an incomplete entity.manifest file.

Once I copied the one form the entrenchment directory it ran without a problem.

 

Reply #3 Top

I've gotten that failed to convert " to and enum value when I've forgot to put the second quotation mark, so you might want to check that. Otherwise I don't know.

Reply #4 Top

Thanks, I found out it was in the entity manifest, (seems a few lines at the bottom got cut off hence the missing "

using a new copy of the manifest solved the problem.

Reply #5 Top

:)  Glad to hear it.  Let us know when you've posted it!  I would love to give it a go. 

-Teal

 

Reply #6 Top

sileressa, in my modding utilites pack there is a manifest maker that will add all of the entity files from a mod,entrenchment AND sins - four that cause crashes in entrenchment into a complete entity.manifest, as well it can also make the other manifests that might be needed

harpo

 

Reply #7 Top

That would save me so much work!!!!!  :)

-TeaL