A New Use for Strikecraft, and a Solution to Carrier Spam
In Sins, strikecraft are golden. The more you have, the better. They slice apart enemy formations and ships.
Essentially, carrier spam. Forty bomber squads, even just thirty is worth more on the battlefield that a couple of capital ships. They're well-nigh invulnerable to everything, and take forever to die.
I think that a better use of strikecraft in Sins would not be as anti-fleet or planetary defense, but as raiders.
Strikecraft, when used in Sins against heavily armed and armored ships that are capable of essentially glassing a planet from orbit, are laughable. But then you stop laughing when they destroy said ship. It sort of stretches beleivablity. It's slightly ridiculous that these SC can kill such ships with tiny little things like missiles or tiny needles of light or little baby glowing orbs. I'd say that strikecraft would be better utilized as anti-economic weapons. Jump a carrier into a trade nexus, like an asteroid belt, anomaly, etc where lots of refinery ships and trade ships go, and have these SC slaughter the unarmed ships, wreaking havoc on the other person's economy. I think that strikecraft should be way underpowered against military vessels, but should gain bonuses against refinery and trade ships. Plus, the high speed of them make them ideal for quick hit-and-fade strikes that slower, easier to kill frigates can't match. A Percheron or Drone Host or Transporter can sit right at the jump point and jump away as soon as enemies jump in. The fleets that consist of nothing but carriers and then cut other fleets to ribbons are annoying.
Another thought would be to upgrade bombers, and possibly give them phase drives.Perhaps they could still be built and docked at a carrier, but you could send them out without towing along the vulnerable carrier to the target planet(oid) to raise hell. As a drawback, so that thirty squads of bombers don't just muck around a gravwell forever, maybe the bombers would be forced to jump back to their carrier every five-ten minutes, ostensibly to 'rearm' or 'refuel'. This could be an automatic ability, so that you didn't have to micromanage them there and back and there and back.
Agree? Disagree? Think I'm nuts?
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