What Determines the Sequence of Pictures For the Races in Player Setup?

I'm experimenting with creating some races, 3 actually to counter the factions we have now, but when i name them and load the mod, my player setup pictures show two of the first race and a third picture of the second race. I have tried renaming them, but that doesnt seem to matter, i have changed the race name in the string as well, still the same. Does anyone know how to go about getting one picture of each race, just like normal?

Sorry but i did a search on google and didnt see anything on names, other than Annatars ship naming post.

:(

Thank you very very much,

-Teal

 

1,461 views 4 replies
Reply #1 Top

The last line (e.g. playerPictureGroupName "PlayerPhase")

in each Player enity file points to a playerPicture file (e.g. PlayerPhase.playerPictures)

These are similiar to the brush files.

 

I think the only problem is that you just need the same amount of pictures for each race.

I hope this helped cause i only added one new picture for each existing race in my mod.

 

*EDIT* i forgot to say:

the playerpicture files are in the "window" folder where also the brush files are stored.

Reply #2 Top

Quoting TohKlidan, reply 1
The last line (e.g. playerPictureGroupName "PlayerPhase")

in each Player enity file points to a playerPicture file (e.g. PlayerPhase.playerPictures)

These are similiar to the brush files.

 

I think the only problem is that you just need the same amount of pictures for each race.

I hope this helped cause i only added one new picture for each existing race in my mod.

 

*EDIT* i forgot to say:

the playerpicture files are in the "window" folder where also the brush files are stored.

 

Ahhhh.... Very kind, thank you very much, will take a look and see if i can get the pics straightened out. Thank you again very much for the help. Take care,

:)

-Teal

 

Reply #3 Top

The order in which they are displayed is the same as that in which they are listed when you cycle through the options to choose one.

That order is controlled by a value in the player.entity for each race.  By default, TEC is 2, Advent 1 and Vasari 0.  Highest value comes up first.  If you assign each of your new races values 3 or higher they should be the first races to display in the order.  If you want them mixed in with the original races you can use equal values (IE, you can have 2 or more races with priority value of 1) and alphabitical order will determine which of equal priority displays first.

Hopefully the above makes some sort of sense and you can find what I'm referring to.

-dolynick

Reply #4 Top

Thank you dolynick,

                                I have had the chance to look at the playerfiles you mention, and i listed the 3 new races, but did not realize there was a number that was used for their order. I will take your suggestion and renumber them and that should do the trick. I wont be able to check until i get home from school, but thank you very very much for the help.

Sincerely,

-Teal