Text Version of Ability Files: format in SINS 1.09+ ?
Somewhere I read that Ability Files in SINS 1.09 (Beta 1.1) don't convert with the ConvertData utility, likely because the format of those files had changed in some way...
I was hoping that it's because of new Buff Types being added into SINS, but if that were why, then at least some of the files would have converted the same way...
Anyway, I was wondering specifically how has the format changed for SINS abilities, and how will it affect already made abilities?
Also, what is a good way to convert large, precise numbers (that are stored in variables) into byte-sized chunks that files can handle?