Addint particle effect to ship?

Hi, i have a question about how to add a particle affect to a ship so it would always be on, how would i add it to entety file if i already have apropriat Null point wich the particle could  be bound to and particle was already created, can you give me an example.
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Reply #1 Top
You don't add it to the entity file, you must name the null appropriately, for example Flair-MyParticleEffect, where "MyParticleEffect" is the filename of your .particle file.
And that's all there is to it. Keep in mind that sometimes ship particles need a few seconds to start going when a ship is first created.
Reply #2 Top
Oh that makes sense, thanks i will play around with that.