Late game Advent
from
Stardock Forums
First, 2 questions. I know the antimatter regeneration structure says that it only empowers capital ships, but is that entirely true? Also, is there any way to shorten the cool down of the culture weapon? It's an awesome way to start a siege and is really funny watching the AI chasing my scout as it runs circles around the gravity well, watching for the hit so the rest of my fleet can come barging in.
Anyway...
What are you're late game Advent strategies? I'd like to see how mine, after playing for 2 weeks, stack up against people who've had this since release.