Sins Campaign Storyline Predictions

Wikipedia said something about a confirmed expansion with a campaign. I've already seen threads concerning "what is chasing the Vasari?" and I got to thinking:

What other features will the storyline have. I image it will be similar to Starcraft with three campaigns for three races, but here's my elaborate vision.

Campaign One:
TEC

The manual said that the Emergency Coalition was unpopular, but ultimately successful amongst member governments. I imagine that there will be some sort of series of training missions in which a recalled recruit (you) must forcefully reign in some rogue system that refuses to go along with the coalition. After some TEC on TEC battle training, with news of advent and vasari battles coming closer to home, you find out that the rogue faction was controlled by the advent all along through subliminal interference. Your next missions will be to locate the center of the advent propaganda, fighting off swarms of rebel TEC factions and heavier and more brazen concentrations of advent forces. Second to last mission will have you fighting the majority of an Advent defense force, which when you defeat, will allow you access to their last stronghold in the immediate area (updated battle reports during cut scenes will indicate that the advent and vasari are still dangerously strong elsewhere). The last mission will be the hitch. Instead of an advent communications hub, you will find a huge Vasari force laying waste to the Advent, and the Vasari turn on you after they take out the Advent.

All of this leads to the question: Why did the Vasari go so far out of their way to destroy an Advent telepathic subliminal communications network?

Campaign Two:
Advent

Maybe a cut scene about the Advent's expulsion to the outer reaches of space from the Advent perspective with some basic Advent training against weaker TEC stations. You proceed to attack TEC positions that get stronger and stronger, while cut scenes indicate the strong presense of the unknown looming (the reason the Vasari are running) and that this presence is the ultimate salvation. The campaign has the advent fighting both Vasari and TEC forces until the Advent finally reaches the TEC's home world system and destroys it as a part of their final mission to clear the way for the gathering presence.

Campaign Three:
Vasari
The Vasari cut scene shows the Vasari's past, maybe as a nobler society and then its downfall as its nemesis appears on the horizon. The Vasari see the Advent pursuing oneness with Vasari pursuer and decides to take measures against the Advent preemptively by launching large-scale operations against their telepathic hubs (the end of the first campaign) The Vasari missions will become more and more frantic as its nemesis approaches until at the end of a battle with TEC forces, the nemesis shows up and is fully introduced: the Nanites. I saw this on some other forums and think it's a great antagonist: lifeless, relentless and ultimately the cruel reflection of its creators. After the Nanites wipe out both the remnants of the TEC and Vasari fleets, a cut scene shows TEC forces fleeing and contacting the Vasari. They try to hammer out an alliance against the Nanites, with the TEC claiming that the Vasari ought to fight now since its past has finally caught up with them. The Vasari split and a TEC/Vasari on rogue Vasari battle breaks out. Winning against the rogue Vasari, the new TEC/Vasari Union makes plans for the final defense...

Apotheosis - The Final Three Missions
#1 - TEC - Play as the TEC force with Vasari backup to reclaim the strategically critical TEC home worlds from the Advent
#2 - Advent - Fight through the TEC/Vasari defensive line to establish a link with Nanites... and salvation
#3- Vasari - Fight the Nanites with TEC assistance and destroy the Nanite Black Star (a star made up of psyonic and nanotech power, the source of Nanite strength)

Epilogue - As the defensive structures surrounding the Black Star as destroyed, the leads of all three factions find themselves at the center of the Black Star staring into a reflective pull of nanites. Each leader gazes into the pool and realizes the truth behind the Nanites.

The TEC leader sees that the Vasari were once men like themselves, but developed a potent mutant strain of nationalism that twisted and corrupted them until they became a new species bent on domination. Most troubling, the Vasari started because of a grand unification, just like the Emergency Coalition. The Nanite Reflection shows the TEC becoming slavers and scourges of the universe. The Nanites hadn't come just to erradicate the Vasari, it had come to premptively destroy the TEC. Now that the Nanites had been destroyed, the reflection shows the TEC commander as the doomed sentinel of a corrupted race.

The Advent leader (probably a high priest) looks in the mirror and see only himself, a frail and old man, sans the telepathic network that makes the Advent so powerful. Without the billions of voices in his head, he sees that the quest for Salvation has been a fool's errand and that the Nanites seek only to purge evil. Instead of finding Salvation, the Advent found in the Nanites, punishment for its crimes against the very fabric of life.

The Vasari leader looks into the reflection and sees the destruction wrought by his people. The flashbacks to the once peaceful Vasari Empire reveal that the Vasari had never been peaceful. Their entire society had been built with the bodies of the citizens of peaceful nations. The Nanites were the creation of a few rebel Vasari who saw the vile nature of their own people and knew that the only way to stop the destruction was to create something which would endlessly hunt that which would disturb the universal order. Now that the Vasari had finally destroyed the Nanites, the Vasari leader understands that the universe will never be at peace. The Vasari would have been better off letting their creation purge them from the universe...

The TEC and Vasari fleets fire the last shots into the Black Star destroying it once and for all, but their commanders die within the structure, and so does the truth associated with the Nanites. All three races know their commanders are missing and probably dead and the remaining fleets surrounding the Black Star set upon each other, doomed to fight for eternity for the sins of their solar empires...

*****

Wow, that was longer than I originally intended, but this is the way I like to think the campaign will turn out. Even if it is nothing like this, I still like to think of the game this way in the meantime.



Anyway, how do you think the plot will play out? (you don't have to be as elaborate as me though... it's final exam period and this was a good stress reliever for me)

17,012 views 6 replies
Reply #1 Top
I don't expect the Vasari to be the good guys at any point. The beauty of the storyline as it is is everyone is acting on neutral intentions - the Advent are coming back to take revenge on the TEC who exiled them, the Vasari are just trying to survive, and the TEC are just trying to hold the other two off. I don't want to see an Armada II-ish "oh yeah the real good guys and bad guys team up to beat the other faction into the ground".
Reply #2 Top
Aye. I'd be disappointed to see any of the factions painted as clear good guys or bad guys.
Reply #3 Top
Agreed as well. For example, TEC as "good guys" doesn't really make sense when you see them glassing entire planets using nuclear fire. Advent are a cult that stomps other cultures into the ground using propaganda and mind control, and Vasari are slavers. They're not exactly nice people.

I also don't think a storyline that's based around the motivations of individual characters and leaders fits Sins very well. TEC is a coalition and wouldn't have a single empirical leader. Let the various factions and maybe some special capital ships be the "characters" in the story.

-- Retro
Reply #4 Top
I think the key is like people said but maybe to highlight good and bad guys within factions maybe. So that way you see both sides of every faction and any divisions are highlighted, add this to EVERY faction and you have a diverse storyline
Reply #5 Top
Ruke Ryewalker was just another teen-age elf who enjoyed nothing more than driving his T-36 super fast and partying with his friends on the planet Ratooine. All that changed when the evil Space Orcs descended from the night sky like an evil rain. The Space Orcs killed Ruke's entire family, so Ruke decided to gain revenge.

First, he spent 20 years learning everything he could about warfare, tactics, and space flight. Ruke finds in the glade behind his old family tree mysterious parts from a spaceship that was said to have crashed on Ratooine. His father had tried to secretly re-assemble the ship, but was killed before he could finish. Calling upon the Spirits of the Ancients, Ruke discovers the Sword Of Infinite Cliche, and uses it to channel the wisdom he needs to comlete the ship.

Now, launched into space, Ruke is determined to seek out the Space Orcs and destroy those who murdered his family. Along the way, he meets a wily thief from the TEC, a warrior princess from the Advent, and a crazy old Vasari wizard. Together, they storm the Temple Of the Space Pony, steal the treasure, rescue the king's daughter, and kill James Earl Jones, the head of the Space Orcs.

Then, Ruke himself becomes a powerful king, but all of this revenge and killing has made him into a monster more powerful and fearful than the ones that had killed his family. What happens then is another story...

(End with the Conan Theme Music...

Bahhhh, BAhhhhh, BAAAAAAHHHHH, Pom Bom Pom Bommmm!!)

THE END...


...


...?

Reply #6 Top
Not related to the story but to how the campaign will play out:

I'd love to see expanding battlefields like in Supreme Commander.

First you control 2 planets (tutorial). Then the area expands, phase lanes pop in, you can start a small fight (8 planets total). Then new phase lanes, a whole solar system. Then as the campaign continues more and more stars get added until finally you have to take out the enemies well defended key star system.

That would be awesome.