BladeRunner08865 BladeRunner08865

What a grand solar empire Stardock and Ironlore have built!

What a grand solar empire Stardock and Ironlore have built!

Now I know this has been said before but Sins is one of the best games I have ever played! I am happy for Stardock and Ironlore on their great sucess, but there is one thing I am very grateful for and that is...Sins didn't change hands during devolpement. Now your all asking "What?" Remember the days of Freelancer and Fable? Remember how we were promised a ton of things when they came out... Then Microsoft stepped in and made them what they are today. Dont get me wrong, those are great games, but Microsoft has a way of dumbing things down. So what im reallying saying to you Stardock and Ironlore is Thanks for not selling out to Microsoft!
36,517 views 36 replies
Reply #26 Top
Fun fact since the discussion took a turn towards it: Blair and co actually left EA to start up Ironclad because they didn't like the EA corporate structure
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Nobody likes working for EA much other than the execs... and even some of those don't like it much... or so the rumor mill says.
Reply #27 Top
Creativity requires a huge amount of room to realize. IronClad has already said that there's no room in their company for 'administrators', and that's the kind of thing that an acquisition by a large company like EA would impose
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Hehe I like that quote I must admit :) good points all around though!
Reply #28 Top
Ironclad has done an amazing job on Sins. What's really spectacular is they had a hit on their first try.
Nobody is buying Stardock any time soon. We're having too much fun.
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Can I take that to the bank? :)

You are getting too much popularity and that attracts people who want to buy their way to Nirvana.
Reply #29 Top
Mechwarrior was a real stinker too. I could never understand why anyone would want to use complicated game controls to fire lasers from a giant robot.
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Hehehe. Go over to the classicbattletech.com forum and post about how awesome Microsoft was for the franchise. I dare ya. Even got a swell deal on an asbestos suit...

I so miss the MW games, and the MCs It would be so amazing to see a well-done MechWarrior or MechCommander game with the modern game engines!
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Your wish has been granted. Accurate models, an incredible multiplayer campaign-esque game model with a battlefield ranging from Spheroid vs Clanner infantry to Mechs to fighters dogfighting overhead. All presented with the jaw-dropping graphics of the Crysis game engine.

http://www.mechlivinglegends.net/index.php

Reply #30 Top
Your wish has been granted. Accurate models, an incredible multiplayer campaign-esque game model with a battlefield ranging from Spheroid vs Clanner infantry to Mechs to fighters dogfighting overhead. All presented with the jaw-dropping graphics of the Crysis game engine.
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Yippie, thanks for the link! They have some nice screenshots up already :)
Reply #31 Top
Two things I totally forgot about:

1) The original Age of Empires games. Those were fun (at the time), those were from Microsoft. Thanks for reminding me.

2) There's a rabid legion of pencil-and-paper Mechwarrior fans out there. I honestly could never enjoy getting into all that lore, and now I recall there is a certain amount of friction between these fans and Microsoft regarding the liberties they took to make the MW games. Frankly, I don't care.
Reply #32 Top
Your wish has been granted. Accurate models, an incredible multiplayer campaign-esque game model with a battlefield ranging from Spheroid vs Clanner infantry to Mechs to fighters dogfighting overhead. All presented with the jaw-dropping graphics of the Crysis game engine.
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Nice, but still, infantry combat + mech combat does not mix imo. Who wants to be the little soldier armed with a rifle in front of a 7 to 10 meters high Battlemech?
Reply #33 Top
Personaly I thought fable was still a kisk ass game. beat it like 5 times.
Reply #34 Top
I've been accused of being a « troll », a few weeks ago, because I was slightly off-topic.

Well ... this thread has become major Troll country.  ;p 

Annatar11 : I thought you, of all people, were better than all of us.  ;) 
Reply #35 Top
now I recall there is a certain amount of friction between these fans and Microsoft regarding the liberties they took to make the MW games. Frankly, I don't care.
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Notsomuch. The Mechassault Xbox games, yeah, a bit. :)

What does tend to torque people off is the big company getting the IP in perpetuity, making one game in the series, and then sitting on it for most of a decade. It's like the kid who's not playing with any toys in the sandbox, but nobody else is allowed to touch them either.

It's a risk you take if you let a larger corporation produce and/or distribute stuff for you. The product might gain a little more polish, but they tend to like things like intellectual property, final say over distributed products, and other ways of ensuring they have control of the process.

Reply #36 Top
Why would a corporation pay a small fortune to acquire a very successful company, and then run it into the ground ?
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Ask EA. They have a long history of doing exactly that.