Speed adjustment is broken?

So I always played on fast and wondered how damn slow it is , they I overheard that normal is not really much different from "fast". And test it myself - to my surprise iI couldnt notice anything different from "fast".  So I am wondering if it is a bug .
19,008 views 6 replies
Reply #1 Top
Dunno, but I'd sure like to slow ot down from "normal."
Reply #2 Top
exact difference between the two:

gameSpeedData-Normal
incomeGameSpeedScalar 0.15
shipBuildRateGameSpeedScalar 0.10
moduleBuildRateGameSpeedScalar 0.10
shipLinearMaxSpeedGameSpeedScalar 0.30
shipLinearAccelerationGameSpeedScalar 0.30
shipLinearDecelerationGameSpeedScalar 0.30
questCompleteHappinessDeltaScalar 0.0
cultureConnectionReferenceLength 500000

gameSpeedData-Fast
incomeGameSpeedScalar 0.30
shipBuildRateGameSpeedScalar 0.20
moduleBuildRateGameSpeedScalar 0.20
shipLinearMaxSpeedGameSpeedScalar 0.6
shipLinearAccelerationGameSpeedScalar 0.6
shipLinearDecelerationGameSpeedScalar 0.6
questCompleteHappinessDeltaScalar 0.25
cultureConnectionReferenceLength 750000

Basically the difference is in income, culture, build rate, quests and ship movement speed, Which means theres no difference between slow and fast in: how long it takes to do damage once the forces stop moving, how long it takes for antimatter to regen, shields/hull regen..etc. Example: the time it takes for a cap to kill pirate ship x, once the cap starts firing on it and as long as it doesn't move would be about the same in slow and fast.
Reply #3 Top
exact difference between the two:gameSpeedData-NormalincomeGameSpeedScalar


Thanks .Where did you find this data?


Example: the time it takes for a cap to kill pirate ship x, once the cap starts firing on it and as long as it doesn't move would be about the same in slow and fast.


Doesnt make any sense -kill rate is the same, while movement speed is faster. Means it is even easier to fly trough fortified systems unharassed.
Reply #4 Top
gameplay.constants file from gameinfo directory, you can use a text editor to read it if you have the files in text format (sticky in modding forum lets you download the modding package which has the files in text format).
Reply #5 Top
I can't give you any statistics but I think that was taken care of already.
One thing i did notice was ship speed in the phase lanes.

Just for fun I made a random map and streached the phase lanes out along way. I promise you that will be the very last time I do that on a slow setting. Took forever for ships to go from one planet to another. Made for a very long game lol.
Reply #6 Top
gameplay.constants file from gameinfo directory, you can use a text editor to read it if you have the files in text format (sticky in modding forum lets you download the modding package which has the files in text format).


OUTSTANDING! Now I can slow this sucker down...if I can find and figure out the modding package.