Unable to install mods because of game file structure (change request)
Request change to the way mods are installed
from
Sins Forums
This is a huge problem for me and I'm hoping this gets addressed soon. Currently Sins is set up so that mods are installed on the same drive as your OS every single time regardless of if the game is installed on another drive. In my particular configuration I have the following setup:
C drive (primary Windows drive; internal 72k RPM 60 GB mobile Hitachi laptop hard drive)
E drive (external IEEE 1394 72K RPM 500 GB Western Digital inside portable enclosure)
Because of limited space being available on the C drive, I install all games to the E drive. This normally works well with the exception of a few games like Sim City 4, UT3, and now Sins. These games want me to put mod content into the Documents and Settings subfolders on my C drive when I've installed these games on the E drive. Obviously I installed them there because there's a ton of space for all that extra content, pretty much as many programs as I want, and whatever else that demands memory. Space is an issue on the C drive, especially with all the productivity/work programs that I also have gobbling up memory there.
Is it possible for the developers to patch in some sort of way that mods and other custom content can be stored where the game actually resides? (in this case, on a drive other than the one with Windows on it)
Until this is resolved, this is a huge barrier to me getting into modding for this game or downloading mods for this game. I can't have add-ons eating up 1.07+ GB's on my C drive when the game isn't even installed there.
C drive (primary Windows drive; internal 72k RPM 60 GB mobile Hitachi laptop hard drive)
E drive (external IEEE 1394 72K RPM 500 GB Western Digital inside portable enclosure)
Because of limited space being available on the C drive, I install all games to the E drive. This normally works well with the exception of a few games like Sim City 4, UT3, and now Sins. These games want me to put mod content into the Documents and Settings subfolders on my C drive when I've installed these games on the E drive. Obviously I installed them there because there's a ton of space for all that extra content, pretty much as many programs as I want, and whatever else that demands memory. Space is an issue on the C drive, especially with all the productivity/work programs that I also have gobbling up memory there.
Is it possible for the developers to patch in some sort of way that mods and other custom content can be stored where the game actually resides? (in this case, on a drive other than the one with Windows on it)
Until this is resolved, this is a huge barrier to me getting into modding for this game or downloading mods for this game. I can't have add-ons eating up 1.07+ GB's on my C drive when the game isn't even installed there.